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[Official!] Project Horizons Comment Crew Chat thread.

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Harmony Ltd.
Meleagridis
Aonee
Scienza
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Admiral Stoic Rum
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Post by RoboRed Tue Dec 03, 2013 2:56 pm

Swickedbait: https://derpiboo.ru/302437?scope=scpe9b01bffb8e2340f1afe1b36c1a9fb8c5052a5c98
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Post by Katarn Tue Dec 03, 2013 2:57 pm

Katarn wrote:
just disco dancing dog:
Found this on tumblr
http://tlatophat.tumblr.com/post/68895808013
Can someone reply them, that they just saying "танцуй, танцуй!" Which means "Dance, dance!"
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Post by Ketchup Tue Dec 03, 2013 4:22 pm

Scienza wrote:
Tytan wrote:
Scienza wrote:
Kippershy wrote:Not gonna lie, I expect Bethesda will probably do this to a lesser extent with Fallout 4 - use the fact it's on a new map, change some guns around, introduce a few new enemy types -- but the real charm of Fallout is the world setting, the dark humour, the hidden secrets and the customisability of it on PC.
Or given the massive success of Skyrim, they'll just repackage it with guns.

"Now you can level your Armor by getting shot in the face!"
You say that like it's a bad thing.
I do.
I found that Skyrim's levelling system was just in the way, it obstructed creativity in character builds and made you put time into raising certain skills just for a perk you wanted.
Fallout 3 and NV just don't seem nearly as 'grindy' as Oblivion or Skyrim. Even Fallout 1 didn't.

I hope they stick along the lines of FO3 with levelling. If they can refine the combat characteristics for melee and firearms, hopefully in a new engine, all the better.
If the 2299 site is legitimate, the hinted map based on potentially mentioned places is very large. I enjoyed the exploration in Fallout 3, and to a lesser extent, NV.
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Post by Downloaded Skill Tue Dec 03, 2013 4:29 pm

I just hope they get the atmosphere down. Say what you will about FO3 but I found it be much more more atmospheric than NV. Exploring old ruins is something I always love to do in these kind of games.
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Post by Katarn Tue Dec 03, 2013 4:37 pm

Only unlike NV Fo3 was husk and empty world. Though in NV there are some random encounters and (FUCKING!) Cazadores, I've liked Fo3's encounters more.

Also, with Broken Steel I've finally meet worth enemies in power armor, there's nothing like that in NV, unless you use mods.

On other hand with OWB and/or Lonesome Road (more with later) you'll be facing against real challenge.

And regarding upcoming Fo4. I think it'll be on Skyrim engine, but refined for Fallout use. As for levelling/perk system - I liked NV's more, than Fo3.
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Post by Ironmonger Tue Dec 03, 2013 4:37 pm

I'm rather curious to see what kind of weapons will be available in the next Fallout game. Like, I thought it would be neat to see a .357 Magnum semi-auto (such a thing does exist), or maybe a homage to the .44 Desert Eagle.

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Post by Katarn Tue Dec 03, 2013 4:41 pm

Well, mods introduced many weapons to NV. Though mostly it's semi-auto and sniper rifles..also variations of shotguns...dfkjghdfjkhgjkdfhgd yeah, with mods you can get any kind of weapon...I got my P90 =P
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Post by Valikdu Tue Dec 03, 2013 4:41 pm

Ironmonger wrote:I'm rather curious to see what kind of weapons will be available in the next Fallout game. Like, I thought it would be neat to see a .357 Magnum semi-auto (such a thing does exist), or maybe a homage to the .44 Desert Eagle.
Don't hold your breath. I think last time Bethesda has been inventive was all the way back in Morrowind.
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Post by Katarn Tue Dec 03, 2013 4:43 pm

I say there were few good ideas with Oblivion. Though I didn't liked Thief's guild and DB's quests in Skyrim, compared to Oblivion's they were blunt.
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Post by Ironmonger Tue Dec 03, 2013 4:47 pm

I'm aware of the mods things, I just think it'd be neat if there were a few more smexy smexy weapons to allow for some greater wiggle-room in character customization. For example, the .44 Revolver could be more focused on accuracy for a marksman character, while the Deagle in the same caliber would be geared towards DPS for the up-close sort.

That's just my thoughts, though. I don't feel that it's a have-to thing.

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Post by Katarn Tue Dec 03, 2013 4:48 pm

I don't think there were Deagle in Fo world..I mean in this 'always late 50's sci-fic' kind of world. I might be wrong though
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Post by Katarn Tue Dec 03, 2013 4:51 pm

So, according to wiki, Deagle was created about 1983. Though it appeared in Fo1, 2 and Tactics.
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Post by cb5 Tue Dec 03, 2013 4:51 pm

I hope with fallout 4 we'll see more greenery.  Fallout 3 was gray and more gray; NV wasn't nearly as bad, but it was still visually dull.  I think it's why I like the scenery mods for the fallout games so much cause they actually make the game look visually interesting.  I know it's a post apocalypse, but would it really kill bethesda to add in some trees once in a while?  And no mutated people merged with trees don't count.
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Post by Katarn Tue Dec 03, 2013 4:55 pm

Well, it's 'many years after' post apocalypse. I actually enjoy mods like Wasteland Flora Overhaul.
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Post by cb5 Tue Dec 03, 2013 5:00 pm

Katarn wrote:Well, it's 'many years after'  post apocalypse. I actually enjoy mods like Wasteland Flora Overhaul.
It's surprising what a little change can do to a game.
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Post by cb5 Tue Dec 03, 2013 5:23 pm

Yeah, I think it's official that the xboxone sucks:
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Post by Guest Tue Dec 03, 2013 5:29 pm

Scienza wrote:
Tytan wrote:
Scienza wrote:
Kippershy wrote:Not gonna lie, I expect Bethesda will probably do this to a lesser extent with Fallout 4 - use the fact it's on a new map, change some guns around, introduce a few new enemy types -- but the real charm of Fallout is the world setting, the dark humour, the hidden secrets and the customisability of it on PC.
Or given the massive success of Skyrim, they'll just repackage it with guns.

"Now you can level your Armor by getting shot in the face!"
You say that like it's a bad thing.
I do.
Yeah that Skyrim level up system had to be the worst part of the game.

Fallout: Play the game however you want, spend points in what you want, have fun.

Skyrim (And oblivion but I played less of that.): Grind the hell out of what you want and specialize in that and that only that because the system is tedious. (Oblivion: Also could you jump around the land like a jackass?)

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Post by Katarn Tue Dec 03, 2013 5:56 pm

@Last
And if you jump for really long time, you could jump from water surface!
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Post by cb5 Tue Dec 03, 2013 6:08 pm

Last wrote:Skyrim (And oblivion but I played less of that.): Grind the hell out of what you want and specialize in that and that only that because the system is tedious. (Oblivion: Also could you jump around the land like a jackass?)
Don't get me started on Skyrim -_-

Call me weird, but I'm both optimistic and pessimistic about fallout 4. On the one hand I'm excited about the prospects of it being in boston and the possible scenarios, but on the other hand I'm worried that it will just be gameplay wise skyrim with guns.
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Post by Kattlarv Tue Dec 03, 2013 6:57 pm

cb5 wrote:
Moodyman90 wrote:Maybe so but that wasn't in a movie. Cartoon yes, but in a show, not a movie.
If you want depressing go look up the deleted lilo and stitch scene.
stringtheory wrote:Damn it! Now you've doomed us to at least a page of Nazi puns...
Personally nazi puns put me out of mein kampf-ort zone.
Was going to ask "which one", but see you showed.
And tbh, Stich only got assist on that kill.

@EP: It seems like you guys need some more concentration. Just like Twilight in that episode she's trying to read the diary.

On a side note: Umph... love the old Swedish Disney songs...

@Camo: (Originality) Tell me about it... the amount of decent work seems to drop every day, just more and more bland crap popping up.
Heck, as said: The most original I saw from the season 4 premier was a MEME. WITH MILKY WAY! None even made any effort to not do anything bland, generic or overall crap. For the second episode, saw something somewhat innovative. But it was a little half assed. Why is it that so few seem capable of doing something in a interesting manner? Like, they can't even think outside the box, let alone the chimney. Honestly. Seen a ton of material fly past their drooling faces. Heck, even seen a perfectly good cunt joke get torn down, to be a out of place, incredibly bland cock joke. It's really sad how far people go for that when incapable of just taking what's in front of them...
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Post by RoboRed Tue Dec 03, 2013 7:04 pm

camobait:
found posted in response to above pic:
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Post by Guest Tue Dec 03, 2013 7:12 pm

swicked wrote:FPS isn't my genera, in part, because I can rarely see the difference between one and another gameplay-wise.
Same kinds of guns, grenades, whatever, same kinds of enemies (other characters with guns or melee weapons), point and click. Some FPS require you to plan out your engagements rather than just tanking everything... but yeah. Still all pretty much the same.
The only first person games I particularly like are stealth-based like Dishonored and the next Thief game.
What about Human revolution? It's a good FPS/RPG hybrid. If you go stealth the bosses can screw you royally though.

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Post by Guest Tue Dec 03, 2013 7:45 pm

The current Humble Bundle (link) has Garry's Mod and Magicka in it. You know what are fun games to play with friends, I hear? Magicka and Garry's Mod. Just sayin'.

GMod, incidentally, is definitely an FPS that's different and original. More of a FPSandbox with the Source engine, I suppose.

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Post by Moodyman90 Tue Dec 03, 2013 7:52 pm

I still have yet to play Magicka. Had it for months but still haven't played it.
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Post by cb5 Tue Dec 03, 2013 7:57 pm

swicked wrote:FPS isn't my genera, in part, because I can rarely see the difference between one and another gameplay-wise.
Same kinds of guns, grenades, whatever, same kinds of enemies (other characters with guns or melee weapons), point and click. Some FPS require you to plan out your engagements rather than just tanking everything... but yeah. Still all pretty much the same.
The only first person games I particularly like are stealth-based like Dishonored and the next Thief game.
One of the biggest problems with video games is that they think that hundreds of weapons = better game. Fuck no.
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Post by Moodyman90 Tue Dec 03, 2013 8:24 pm

Maybe later swicked. After next week or so when I'm out of college. Provided I don't take a Christmas trip and other factors.


That said if one of the others want to try to make it they can. Just not me.
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Post by Scyto Harmony Tue Dec 03, 2013 8:26 pm

swicked wrote:
Moodyman90 wrote:I still have yet to play Magicka. Had it for months but still haven't played it.
Ditto, I wish there was a magicka game night.
I tried to start a Magicka game night a while back, didn't work out.
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Post by RoboRed Tue Dec 03, 2013 8:27 pm

batbait:
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Post by Moodyman90 Tue Dec 03, 2013 8:30 pm

That is cuter than it should be.

Good thing nobody here is scared of bats, that I know of.
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Post by Guest Tue Dec 03, 2013 9:13 pm

Moodyman90 wrote:That is cuter than it should be.

Good thing nobody here is scared of bats, that I know of.
Only up close. Anyone sitting a distance away must think this guy has a serious nosepicking problem.

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