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[Official!] Project Horizons Comment Crew Chat thread.

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Kattlarv
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Post by Derpmind Mon Jul 15, 2013 2:24 pm

@Gravity Gun: Telekinesis, the gun. Trollestia

If you want more precise, more versatile, and more powerful telekinesis, try a Unicorn horn! Wired directly into your brain to give you full tactile control. Also allows the manipulation and limited conjuring of most* forms of magical energy. Twilight Sparkle
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Post by Admiral Stoic Rum Mon Jul 15, 2013 2:29 pm

http://vinescope.com/kingsize-wop-326.html
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Post by Admiral Stoic Rum Mon Jul 15, 2013 2:46 pm

*snorts in coffee*

Spoiler:
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Post by Frost Mon Jul 15, 2013 3:10 pm

Derpmind wrote:@Gravity Gun: Telekinesis, the gun. Trollestia

If you want more precise, more versatile, and more powerful telekinesis, try a Unicorn horn! Wired directly into your brain to give you full tactile control. Also allows the manipulation and limited conjuring of most* forms of magical energy. Twilight Sparkle

 Also has a limited power supply (as opposed to the apparently limitless gravity gun) less maximum weight capacity (as opposed to the car-punting gravity gun) and, as mentioed, is wired directly into your brain to give any hazardous energies or materials a welcome wagon into your skull
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Post by Harmony Ltd. Mon Jul 15, 2013 3:19 pm

unicorn horn + that zero-point field that makes weapons disappear = ???
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Post by Derpmind Mon Jul 15, 2013 3:32 pm

Mister Frost wrote:Also has a limited power supply (as opposed to the apparently limitless gravity gun) less maximum weight capacity (as opposed to the car-punting gravity gun) and, as mentioed, is wired directly into your brain to give any hazardous energies or materials a welcome wagon into your skull

Remember Littlepip? You can do way more powerful stuff than kicking a car. And you can only pick up or throw one object at a time with the gravity gun. With a Unicorn horn you can manipulate many objects at once. (Rarity in Art of the Dress made everything that wasn't nailed down dance with her.)
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Post by Harmony Ltd. Mon Jul 15, 2013 3:47 pm

[Official!] Project Horizons Comment Crew Chat thread. - Page 15 374982__safe_fluttershy_photo_human_cosplay_irl%2Bhuman
http://derpiboo.ru/374982

Stay out of her shed, okay ?

Spoiler:
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Post by Frost Mon Jul 15, 2013 4:06 pm

Derpmind wrote:
Mister Frost wrote:Also has a limited power supply (as opposed to the apparently limitless gravity gun) less maximum weight capacity (as opposed to the car-punting gravity gun) and, as mentioed, is wired directly into your brain to give any hazardous energies or materials a welcome wagon into your skull

Remember Littlepip? You can do way more powerful stuff than kicking a car. And you can only pick up or throw one object at a time with the gravity gun. With a Unicorn horn you can manipulate many objects at once. (Rarity in Art of the Dress made everything that wasn't nailed down dance with her.)

 Littlepip is also considered the most powerful telekinetic alive. Most Unicorns are only ever seen lifting a total mass of less than a hundred pounds, while the Gravity Gun is capable of picking up objects weighing several hundred, and do it ad infinium
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Post by Guest Mon Jul 15, 2013 4:19 pm

Mister Frost wrote:
Derpmind wrote:
Mister Frost wrote:Also has a limited power supply (as opposed to the apparently limitless gravity gun) less maximum weight capacity (as opposed to the car-punting gravity gun) and, as mentioed, is wired directly into your brain to give any hazardous energies or materials a welcome wagon into your skull

Remember Littlepip? You can do way more powerful stuff than kicking a car. And you can only pick up or throw one object at a time with the gravity gun. With a Unicorn horn you can manipulate many objects at once. (Rarity in Art of the Dress made everything that wasn't nailed down dance with her.)

 Littlepip is also considered the most powerful telekinetic alive. Most Unicorns are only ever seen lifting a total mass of less than a hundred pounds, while the Gravity Gun is capable of picking up objects weighing several hundred, and do it ad infinium
The gravity gun only gets to punt cars when it's supercharged, though. Also, normally, it can't affect living things, while telekinesis can. The supercharged case should be compared to supercharged telekinesis, like Pip's.

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Post by Valikdu Mon Jul 15, 2013 4:42 pm

When you spend half a day constructing outlandish rockets in KSP, which go boom...

And at last, the first satellite is in orbit.



Last edited by Valikdu on Mon Jul 15, 2013 4:45 pm; edited 1 time in total
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Post by Guest Mon Jul 15, 2013 4:44 pm

Valikdu wrote:First successful launch in KSP...
Grats! Where'd you launch to?

In other news: sadface. My favorite black metal band, Altar of Plagues - who frankly took the genre places it had never gone before, and likely never will go again - is disbanding. It makes sense; the last album was too killer and too novel to ever surpass. They'd either be retreading the same ground as a previous album - something they never did before, bless 'em - or they just wouldn't be playing Altar of Plagues anymore. They covered pretty much every topic and sound the band could cover while still being the same band, stylistically, and they did so brilliantly. Can't say fairer than that.

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Post by Valikdu Mon Jul 15, 2013 4:45 pm

Overlong Analysis Cobalt wrote:
Valikdu wrote:First successful launch in KSP...
Grats! Where'd you launch to?

I just bought the game today. So, it's just low orbit for now.
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Post by Frost Mon Jul 15, 2013 4:50 pm

Overlong Analysis Cobalt wrote:
Mister Frost wrote:
Derpmind wrote:
Mister Frost wrote:Also has a limited power supply (as opposed to the apparently limitless gravity gun) less maximum weight capacity (as opposed to the car-punting gravity gun) and, as mentioed, is wired directly into your brain to give any hazardous energies or materials a welcome wagon into your skull

Remember Littlepip? You can do way more powerful stuff than kicking a car. And you can only pick up or throw one object at a time with the gravity gun. With a Unicorn horn you can manipulate many objects at once. (Rarity in Art of the Dress made everything that wasn't nailed down dance with her.)

 Littlepip is also considered the most powerful telekinetic alive. Most Unicorns are only ever seen lifting a total mass of less than a hundred pounds, while the Gravity Gun is capable of picking up objects weighing several hundred, and do it ad infinium
The gravity gun only gets to punt cars when it's supercharged, though. Also, normally, it can't affect living things, while telekinesis can. The supercharged case should be compared to supercharged telekinesis, like Pip's.

 It can punt cars anytime--the way you defeat Antlion hordes later in the game is plugging up their entrance holes with cars. The only difference between the Combine-altered gun and the vanilla one is the difficulty with organic matter, which, knowing The Resistance, is probably more a safety feature than an actual limitation anyway
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Post by Moodyman90 Mon Jul 15, 2013 4:58 pm

I'm right there with ya in KSP.

I broke down and finally used one of the default rockets the game has loaded just to get a crew out of the atmosphere. Not saying I haven't been able to get them off the ground till then, just that when you activate the main rocket and it doesn't go anywhere and you accidentally skip to the second stage while still on the landing pad... that part went flying straight up.
The little guy survived one out of five attempts. Apparently that one time the pod hit just right to not go boom.
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Post by Guest Mon Jul 15, 2013 5:26 pm

@MisterFrost
Derp. Could have sworn you could poke cars with it but not pick 'em up or send them flying particularly. Still, the supercharged one definitely does have a boost to both the tractor and the repulsor function, Wiki confirms.

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Post by Frost Mon Jul 15, 2013 5:30 pm

But, apparently, anyone can use the Gravity Gun with little training, while even unicorns need years of practice for advanced telekinesis
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Post by Kippershy Mon Jul 15, 2013 6:08 pm

Moodyman90 wrote:I'm right there with ya in KSP.

I broke down and finally used one of the default rockets the game has loaded just to get a crew out of the atmosphere. Not saying I haven't been able to get them off the ground till then, just that when you activate the main rocket and it doesn't go anywhere and you accidentally skip to the second stage while still on the landing pad... that part went flying straight up.
The little guy survived one out of five attempts. Apparently that one time the pod hit just right to not go boom.

 Guys, if you need KSP help, I actually made a vid (or three) for a friend not long ago.

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Post by Kippershy Mon Jul 15, 2013 6:12 pm

And since this is a good reason to post this...
My refuelling station, basic shit really...

[Official!] Project Horizons Comment Crew Chat thread. - Page 15 2013-022

But what's this?
This ladies and gentlemen... well, you'll see for yourself.
[Official!] Project Horizons Comment Crew Chat thread. - Page 15 I_can_11
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Post by Kippershy Mon Jul 15, 2013 6:31 pm

Oh, and one more KSP related post before I go out for shopping:
If you want me to make a more detailed, advanced technique video explaining exactly how best to make a rocket, just say so and I'll do it either tonight or tomorrow.
It would only take me 5 - 10 minutes recorded footage most likely to explain everything, it's just the voice-over part of it all.
(But I can get a clearer recording by doing it afterwards...)

Really, once you've got a hang of it all, it's pretty simple.
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Post by RoboRed Mon Jul 15, 2013 7:08 pm

Spoiler:
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Post by Kippershy Mon Jul 15, 2013 7:38 pm

RoboRed wrote:
Spoiler:

 That first picture reminds me a LOT of the new /mlp/ FOE thread 'mascot' (while not replacing Muny, of course.)

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Post by Frost Mon Jul 15, 2013 8:02 pm

Son of a fuck, Aperture's blueprints could pass as an Escher painting. Where did the (several cubic miles) of displaced dirt to dig the place out go, anyway?
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Post by Moodyman90 Mon Jul 15, 2013 8:03 pm

Granted this is just me but I always thought the reason why Jesus was mad at the church being used as a place of business was because it was dirty business, over charging the poor for a chance of redemption (that sounds familiar). Also because all the business was taking place where the non-Jewish people was suppose to worship at. Anybody others than the Jews who believed in God couldn't worship because there was no room.

That's just what I thought and was taught.
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Post by Kattlarv Mon Jul 15, 2013 8:50 pm

Harmony Ltd. wrote:"How'd you know what to search on though?"

Cobalt mentioned your OC's name in this thread, which led me to use my google-fu as described.

Also, chuckle at that video.

 Well okay then, fair enough xP

@Rum: (Scoot+Babs) ... you know, you made me tempted to make a certain of my flashes into a "reaction image" with the subtext "Go on..."


And eh, I think I'll post my rant about why I don't read anymore in a few days. Will slide by nicely in a spoiler message :P
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Post by Admiral Stoic Rum Mon Jul 15, 2013 10:47 pm

fleshes, make fleshes and you've got a deal
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Post by Frost Mon Jul 15, 2013 11:17 pm

Admiral Stoic Rum wrote:fleshes, make fleshes and you've got a deal

 I've got plenty of spare fleshes in my basement. Fresh, too.
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Post by O. Hinds Mon Jul 15, 2013 11:32 pm

re KSP:
Well, I build all my own ships (which has lead to some pretty successful rockets and some spaceplanes that, at one point, only managed to drive off the runway and into the sea...)... but, I must confess that, since considerable trying and failing to carry out a manual rendezvous, I have been a heavy user of MechJeb.
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Post by Admiral Stoic Rum Tue Jul 16, 2013 1:02 am

I jsut found old man henderson

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Post by Ironmonger Tue Jul 16, 2013 1:13 am

Admiral Stoic Rum wrote:I jsut found old man henderson

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I saw that movie, it was funny.

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Post by Frost Tue Jul 16, 2013 1:31 am

Admiral Stoic Rum wrote:I jsut found old man henderson

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 Well, holy shit. A movie where Danny Trejo isn't using a machete.
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