[Official!] Project Horizons Comment Crew Chat thread.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
First the Boston stuff, now this. Possible internet shitstorm?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Mmmmaybe, but it was at a place that basically manufactures explosives (fertilizer). That sort of thing tends to happen from time to time, and I'd personally suspect bad safety protocols more than inferior security protocols, y'know?Ironmonger wrote:First the Boston stuff, now this. Possible internet shitstorm?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Don't wanna jump to conclusion, but....
Is that the same Waco where there had been a shooting (police vs. right-wing extremists) a decade or two ago ?
Is that the same Waco where there had been a shooting (police vs. right-wing extremists) a decade or two ago ?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Tomorrow will be the 20th anniversary of the end of the Waco Siege, according to wikipedia.
And it's the same Waco.
And it's the same Waco.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Unless there's two different Waco, Texas I'm going to have to say yes Harmony.
I haven't been keeping up with the news like I should, but Boston was an attack, this was probably a freak accident that just so happens to have taken place in a town with a bad past.
You know, unless they find a detonator or that something was tampered with intentionally.
I haven't been keeping up with the news like I should, but Boston was an attack, this was probably a freak accident that just so happens to have taken place in a town with a bad past.
You know, unless they find a detonator or that something was tampered with intentionally.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Hell's territory contains petroleum reserves, and the Alliance is friendly enough with Hell/the hellhounds are clever enough to start working with them. By the time the Alliance realizes that, kindness or not, the hellhounds are still striking out on their own, the newly-founded Canine Petroleum is established enough to start trading with Equestria.Harmony Ltd. wrote:Then Hell exist, and it is populated by over-sized, over-territorial and over-aggressive dogs.
A thing I haven't quite understood : what's the causal link between the Dogs / Hounds living in Hell and them presenting an alternative to NEROC's monopoly on oil ?
New Equestria Rock Oil Company, the Elusive-Company-owned petroleum company that is the Alliance's primary weapon in the economic war.Harmony Ltd. wrote:By the way, what does "NEROC" stands for ?
Oh, no! Sorry about the confusion. Hell is around hereish, I think:Harmony Ltd. wrote:Oh, and one last thing : "Hell" is the new name for Ponyville and the surrounding area, right ?
Oh, no, they don't want strategic megaspells deployed again. (Which is not to say that CARE won't pop right back into being if this goes into a cold war, since the Alliance has Profectum and the NCR has Celestia One and, probably, old megaspell casting facilities.) The Alliance wants economic war primarily because Elusive wants to conquer the peninsula though mostly economic/political means; that would remove a potential threat, greatly increase the Alliance's power, and, due to the prominent role of the Elusive Company and its subsidiaries in such an endeavor, greatly increase Elusive's power within the Alliance. The Alliance wants a war of arms primarily because the Miliozi want to conquer the peninsula through force of arms; that would remove a potential threat, greatly increase the Alliance's power, and, due to the prominent role of the Miliozi in such an endeavor, greatly increase their power within the Alliance. The only reason why they didn't try this early is that the GPE wasn't interested in trade, was isolationist by nature and not stupid enough to think that attacking the Alliance would solve their resource shortages, and was judged strong enough to make a military conquest quite a headache (in particular, they had a massive terrain advantage; the Alliance is good at fighting in the air as the air, but they've almost nothing that can fight on cloud terrain).Harmony Ltd. wrote:Why would the Alliance be so keen on going to war, either economic or armed, with the Equestrian Peninsula ? Are they still hung up about the whole "nuclear war" deal, or is it something else ?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Gurble! This is getting difficult to keep up with! Is there an encyclopedia yet?
Hellhounds are based off of deathclaws, and there's a little thing about them that I like: in spite of all the magical mutagen (in both settings) and the near-superpower strength that came of it, these guys are still basically normal animals. Deathclaws (and likely hellhounds) don't live to 200, you won't find a living example from during the war. Goris (albino hellhound) was specifically described as elderly near the end. There also isn't any evidence that they're immune to radiation- but if you've ever played Fallout (especially the console versions, where you're treated to loading screen messages for minutes at a time) then you probably know that "Throughout the years, dogs have remained largely unaltered by radiation." It doesn't imply immunity, it's just saying that there aren't mutant/ghoul dogs. Something FOE has already thrown out the window.
As for the population decimation... you've got to remember that hellhounds weren't all that numerous even before the incident. They had precisely one known settlement and one hidden settlement. Blow up the ones living in Maripony and all that's left are wanderers, raiders, the farm hellhounds and the enslaves. They were already endangered, then Littlepip murdered half of them. Yeah?
Harmony Ltd. wrote:
Maripony has been balefired, but then again it had already been in the past, and I was under the impression that the Hellhounds were immune to the adverse effects of radiation. So that's one thing.
Hellhounds are based off of deathclaws, and there's a little thing about them that I like: in spite of all the magical mutagen (in both settings) and the near-superpower strength that came of it, these guys are still basically normal animals. Deathclaws (and likely hellhounds) don't live to 200, you won't find a living example from during the war. Goris (albino hellhound) was specifically described as elderly near the end. There also isn't any evidence that they're immune to radiation- but if you've ever played Fallout (especially the console versions, where you're treated to loading screen messages for minutes at a time) then you probably know that "Throughout the years, dogs have remained largely unaltered by radiation." It doesn't imply immunity, it's just saying that there aren't mutant/ghoul dogs. Something FOE has already thrown out the window.
As for the population decimation... you've got to remember that hellhounds weren't all that numerous even before the incident. They had precisely one known settlement and one hidden settlement. Blow up the ones living in Maripony and all that's left are wanderers, raiders, the farm hellhounds and the enslaves. They were already endangered, then Littlepip murdered half of them. Yeah?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Of course, PH adds the hellhounds at the army base in Hoofington, implying that there may also be other settlements on the peninsula, but Maripony was still probably their center.Meleagridis wrote:Gurble! This is getting difficult to keep up with! Is there an encyclopedia yet?Harmony Ltd. wrote:
Maripony has been balefired, but then again it had already been in the past, and I was under the impression that the Hellhounds were immune to the adverse effects of radiation. So that's one thing.
Hellhounds are based off of deathclaws, and there's a little thing about them that I like: in spite of all the magical mutagen (in both settings) and the near-superpower strength that came of it, these guys are still basically normal animals. Deathclaws (and likely hellhounds) don't live to 200, you won't find a living example from during the war. Goris (albino hellhound) was specifically described as elderly near the end. There also isn't any evidence that they're immune to radiation- but if you've ever played Fallout (especially the console versions, where you're treated to loading screen messages for minutes at a time) then you probably know that "Throughout the years, dogs have remained largely unaltered by radiation." It doesn't imply immunity, it's just saying that there aren't mutant/ghoul dogs. Something FOE has already thrown out the window.
As for the population decimation... you've got to remember that hellhounds weren't all that numerous even before the incident. They had precisely one known settlement and one hidden settlement. Blow up the ones living in Maripony and all that's left are wanderers, raiders, the farm hellhounds and the enslaves. They were already endangered, then Littlepip murdered half of them. Yeah?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
What is?Harmony Ltd. wrote:Fair enough.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
tylertoon2 wrote:Thanks to Tv tropes I've rediscovered epic boss music. Music game time!
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- Spoiler:
Wall Choir
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Re: [Official!] Project Horizons Comment Crew Chat thread.
What Mel said about Hellhounds and which justify Kkat's statement of them being an endangered species.O. Hinds wrote:What is?Harmony Ltd. wrote:Fair enough.
Which would tend to echo the fate of the talking deathclaws in Fallout 2.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Ah.Harmony Ltd. wrote:What Mel said about Hellhounds and which justify Kkat's statement of them being an endangered species.O. Hinds wrote:What is?Harmony Ltd. wrote:Fair enough.
Which would tend to echo the fate of the talking deathclaws in Fallout 2.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Basically, collateral damage of the Hero's quest for the greater good.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Overlong Analysis Cobalt wrote:Mmmmaybe, but it was at a place that basically manufactures explosives (fertilizer). That sort of thing tends to happen from time to time, and I'd personally suspect bad safety protocols more than inferior security protocols, y'know?Ironmonger wrote:First the Boston stuff, now this. Possible internet shitstorm?
Waco is in Texas southwest of the Dallas fort worth area on i35 I believe the explosion was powerful enough to launch chemicals into the lower cloud layers. My cousin who lives in Alvarado Texas felt the explosion describing the sensation as some one hitting their house with a car. I am unsure if she is in a safe zone when all that fertilizer chemical soup comes down. Also its like a coal mine at that plant one spark or violation of safety protocols and you will have a massive explosion. A detonator is not needed all one needs is a lighter.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- lulz:
- and one more:
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I have the mental image of Hispanic elephant gangsters, each wearing a bandanna.RoboRed wrote:EDIT:
- lulz:
- and one more:
"You came to the wrong savanna, mother fucker!"
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Re: [Official!] Project Horizons Comment Crew Chat thread.
So on the East Coast of the Marediterranean Sea, right ? So it's, like, FoE!Israel, right ? The Dogs' promised land ?O. Hinds wrote:Oh, no! Sorry about the confusion. Hell is around hereish, I think:Harmony Ltd. wrote:Oh, and one last thing : "Hell" is the new name for Ponyville and the surrounding area, right ?
This bring an interesting idea : tankers cruising the MT Sea, and people building naval fleet to protect / embargo the oil trade.
Also, possible tensions around the "Gibraltar" straight.
Remind me again what you call "CARE" ? Also, what about Profectum that makes it important in such a scenario ?O. Hinds wrote:
- Spoiler:
Oh, no, they don't want strategic megaspells deployed again. (Which is not to say that CARE won't pop right back into being if this goes into a cold war, since the Alliance has Profectum and the NCR has Celestia One and, probably, old megaspell casting facilities.) The Alliance wants economic war primarily because Elusive wants to conquer the peninsula though mostly economic/political means; that would remove a potential threat, greatly increase the Alliance's power, and, due to the prominent role of the Elusive Company and its subsidiaries in such an endeavor, greatly increase Elusive's power within the Alliance. The Alliance wants a war of arms primarily because the Miliozi want to conquer the peninsula through force of arms; that would remove a potential threat, greatly increase the Alliance's power, and, due to the prominent role of the Miliozi in such an endeavor, greatly increase their power within the Alliance. The only reason why they didn't try this early is that the GPE wasn't interested in trade, was isolationist by nature and not stupid enough to think that attacking the Alliance would solve their resource shortages, and was judged strong enough to make a military conquest quite a headache (in particular, they had a massive terrain advantage; the Alliance is good at fighting in the air as the air, but they've almost nothing that can fight on cloud terrain).Harmony Ltd. wrote:Why would the Alliance be so keen on going to war, either economic or armed, with the Equestrian Peninsula ? Are they still hung up about the whole "nuclear war" deal, or is it something else ?
The question is, why do they want to conquer the Peninsula, or remove a potential threat ? Have they not heard of self-fulfilling prophecies ?
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Hinds... question.
You don't intend to write a fic yet you have so much headcanon for so many things... why?
I'm not trying to trample all over your fun, it's just strange to see is all.
Strange =! bad, don't get me wrong. I'm just curious as to why you'd have all these headcanon happenings and situations if you never truly intend to "use" them.
You don't intend to write a fic yet you have so much headcanon for so many things... why?
I'm not trying to trample all over your fun, it's just strange to see is all.
Strange =! bad, don't get me wrong. I'm just curious as to why you'd have all these headcanon happenings and situations if you never truly intend to "use" them.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Can't answer for him, but for me... because it's fun.
Some people have their brains always turned on, and that's a way like any other to keep it active and entertained.
Some people have their brains always turned on, and that's a way like any other to keep it active and entertained.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
"So on the East Coast of the Marediterranean Sea, right ? So it's, like, FoE!Israel, right ? The Dogs' promised land ?"
With most of the building being underground (partly because the hellhounds like it that way and partly because the wildlife on the surface in the area is particularly nasty, one of the reasons why the Alliance let the land go to the dogs :)), but, yeah, together with the petroleum reserves, I did have in mind some Middle Eastern influence.
"This bring an interesting idea : tankers cruising the MT Sea, and people building naval fleet to protect / embargo the oil trade.
Also, possible tensions around the "Gibraltar" straight."
I've had similar ideas. The Principality of Gibhalter controls the strait and is an Alliance member (and the Alliance navy more or less controls the Mareditteranean, not that they've too much competition)… but the Alliance is on friendly terms with Hell. The hellhounds ran gems and intelligence to the Alliance during the Wasteland era; the two groups have been trading for some time, and Elusive is proud to be liked by them. He spearheaded the resettlement effort after the peninsular population was devastated, hoping that the new state would eventually join the Alliance. Then the hellhounds discovered oil. The Alliance can't stop Hell-flagged tankers from crossing the strait, as it still wants to be on good terms with Hell, partly because it doesn't want to be seen as ready to cast aside old friendships the moment the reward of betrayal goes high enough. At the same time, allowing those tankers through supplies the NCR with another source of oil, and Hell, while it also wants to be on good terms with the Alliance, is quite eager to trade with the NCR (partly for the actual benefits of trade, partly to rub the NCR's face in the fact that they need the hellhounds again and this time it's the dogs who are in charge).
"Remind me again what you call "CARE" ?"
Oh, CARE's not actually mine; it's from FoE. :) "Communally Assured Reciprocal Existence", FoE's positive-spun name for MAD.
"Also, what about Profectum that makes it important in such a scenario ?"
I'm not sure what you mean by that, unless you've forgotten or haven't read what I've said about Profectum before. Basically, Profectum was the Pax Roamana's half-counterpart to Hoofington (counterpart in terms of being the R&D center, not counterpart in terms of being a deliberate target for the enemy). Though hit heavily in the apocalypse, it had the benefit of a bunch of prototype defensive technology that, for one reason or another, never saw mass production. It survived reasonably intact (though with a relatively high ghoul population) and later became an Alliance member. Basically, the Alliance having Profectum means that they've got one of the finest R&D centers (and university, post-apocalypse) in the modern world. Even without new designs, having Profectum means that they have the plans, and in some cases the designers, for most of the Zebra weapons of the war. Including SACIIs. Of course, the Alliance would prefer to use cast megaspells and is indeed working on them, but they're harder to get online than a good old balefire-tipped strategic missile.
"The question is, why do they want to conquer the Peninsula, or remove a potential threat ? Have they not heard of self-fulfilling prophecies ?"
Elusive is openly expansionist; he technically is, remember, a rogue AI that wants to take over the world. A large part of the reason why he wants the peninsula is simply that it's there. The Miliozi, unlike the Elusive Company, aren't fundamentally expansionist, but Alliance internal politics make them just as eager to conquer the peninsula as Elusive is. The Miliozi also operate pretty much all the time in some degree of siege mindset; it's ingrained into their culture by this point. Lastly, the Alliance would really like to have more control over and access to peninsular gem supplies, and the massive amounts of food available wouldn't hurt either.
Simple version: The Alliance wants resources, the Elusive Company wants to expand just because, the Miliozi are paranoid and defensive, and the Elusive Company and the Miliozi are both eager to take the peninsula before the other one does.
With most of the building being underground (partly because the hellhounds like it that way and partly because the wildlife on the surface in the area is particularly nasty, one of the reasons why the Alliance let the land go to the dogs :)), but, yeah, together with the petroleum reserves, I did have in mind some Middle Eastern influence.
"This bring an interesting idea : tankers cruising the MT Sea, and people building naval fleet to protect / embargo the oil trade.
Also, possible tensions around the "Gibraltar" straight."
I've had similar ideas. The Principality of Gibhalter controls the strait and is an Alliance member (and the Alliance navy more or less controls the Mareditteranean, not that they've too much competition)… but the Alliance is on friendly terms with Hell. The hellhounds ran gems and intelligence to the Alliance during the Wasteland era; the two groups have been trading for some time, and Elusive is proud to be liked by them. He spearheaded the resettlement effort after the peninsular population was devastated, hoping that the new state would eventually join the Alliance. Then the hellhounds discovered oil. The Alliance can't stop Hell-flagged tankers from crossing the strait, as it still wants to be on good terms with Hell, partly because it doesn't want to be seen as ready to cast aside old friendships the moment the reward of betrayal goes high enough. At the same time, allowing those tankers through supplies the NCR with another source of oil, and Hell, while it also wants to be on good terms with the Alliance, is quite eager to trade with the NCR (partly for the actual benefits of trade, partly to rub the NCR's face in the fact that they need the hellhounds again and this time it's the dogs who are in charge).
"Remind me again what you call "CARE" ?"
Oh, CARE's not actually mine; it's from FoE. :) "Communally Assured Reciprocal Existence", FoE's positive-spun name for MAD.
"Also, what about Profectum that makes it important in such a scenario ?"
I'm not sure what you mean by that, unless you've forgotten or haven't read what I've said about Profectum before. Basically, Profectum was the Pax Roamana's half-counterpart to Hoofington (counterpart in terms of being the R&D center, not counterpart in terms of being a deliberate target for the enemy). Though hit heavily in the apocalypse, it had the benefit of a bunch of prototype defensive technology that, for one reason or another, never saw mass production. It survived reasonably intact (though with a relatively high ghoul population) and later became an Alliance member. Basically, the Alliance having Profectum means that they've got one of the finest R&D centers (and university, post-apocalypse) in the modern world. Even without new designs, having Profectum means that they have the plans, and in some cases the designers, for most of the Zebra weapons of the war. Including SACIIs. Of course, the Alliance would prefer to use cast megaspells and is indeed working on them, but they're harder to get online than a good old balefire-tipped strategic missile.
"The question is, why do they want to conquer the Peninsula, or remove a potential threat ? Have they not heard of self-fulfilling prophecies ?"
Elusive is openly expansionist; he technically is, remember, a rogue AI that wants to take over the world. A large part of the reason why he wants the peninsula is simply that it's there. The Miliozi, unlike the Elusive Company, aren't fundamentally expansionist, but Alliance internal politics make them just as eager to conquer the peninsula as Elusive is. The Miliozi also operate pretty much all the time in some degree of siege mindset; it's ingrained into their culture by this point. Lastly, the Alliance would really like to have more control over and access to peninsular gem supplies, and the massive amounts of food available wouldn't hurt either.
Simple version: The Alliance wants resources, the Elusive Company wants to expand just because, the Miliozi are paranoid and defensive, and the Elusive Company and the Miliozi are both eager to take the peninsula before the other one does.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Well--Kippershy wrote:Hinds... question.
You don't intend to write a fic yet you have so much headcanon for so many things... why?
I'm not trying to trample all over your fun, it's just strange to see is all.
Strange =! bad, don't get me wrong. I'm just curious as to why you'd have all these headcanon happenings and situations if you never truly intend to "use" them.
Okay, it looks like, in this case, you can answer for me. :)Harmony Ltd. wrote:Can't answer for him, but for me... because it's fun.
Some people have their brains always turned on, and that's a way like any other to keep it active and entertained.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Don't take it wrong, just as a reminder : I barely follow the Comment Thread, and I've not been here (as in, in the Comment Crew) since the beginning ; and I'm also not in your head. So unless you wrote all of that somewhere, most people who are in the same case as me won't know all the intricacies of your headcannon. Which is why by the way I'm considering Iron's idea of starting a thread to dump all these headcanon discussions into.
Anyway :
Profectum & the power of SCIENCE ! Got it.
Rogue AI ? can you tell me more about that ?
What's the origin of the Miliozi again ?
Anyway :
Profectum & the power of SCIENCE ! Got it.
Rogue AI ? can you tell me more about that ?
What's the origin of the Miliozi again ?
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
@Harmony Ltd.:
"Don't take it wrong, just as a reminder : I barely follow the Comment Thread, and I've not been here (as in, in the Comment Crew) since the beginning ; and I'm also not in your head. So unless you wrote all of that somewhere, most people who are in the same case as me won't know all the intricacies of your headcannon. Which is why by the way I'm considering Iron's idea of starting a thread to dump all these headcanon discussions into."
Ah, sorry.
"Profectum & the power of SCIENCE ! Got it."
Aye. Someone actually point out that it might also be possible to make Half Life references, which I hadn't considered, since Profectum is built mostly inside a mesa in the middle of a desert.
"Rogue AI ? can you tell me more about that ?"
Ah.
(His preferred avatar, or the best approximation that I could make with the pony creator. Yes, he probably does look familiar; I started waaaaay back with a base of R63 Rarity because why not, and it's too late to change it. My explanation is that the head programmer was a fan of the Mare of the Ministry of Image.)
Elusive started out as the onboard AI of the Elusive, an Equestrian cruise/Q ship built near the end of the war partly as a "We are so confident now that we're building a cruise ship and sending it out into the ocean. Want to go ahead and surrender?" gesture and partly as another possible retreat for certain wealthy and powerful ponies in the event of a megaspell exchange. The ship was equipped with good quarters, an emergency food recycling and ocean-harvesting system, a state-of-the-art defense system, enough robots and automation to be run entirely by the ship's computer (and minimize the poor ponies needed aboard as servants), and a reactor to power it all. What it lacked, next to Stables and the Redoubt, in static defenses and size, it would, so the thought went, make up for with mobility and the ability to take in resources from the outside.
The Elusive was at sea when the apocalypse happened, and the planning worked… more or less. What was not planned was that Elusive would jump over his safeguards, lock down all command systems, and take control of the ship for the good of the ponies aboard. To make a long story short, he made his way into the Marediterranean, used his 10 charisma (useful for pacifying spoiled rich ponies) and cleverness to talk some Zebra ships into joining with him for mutual survival, including, pivotally, one of the first drillships. The floating metropolis of Elusive City grew up around the drillship and the Elusive.
(Sorry that this is so brief, but I'm somewhat busy at the moment.)
"What's the origin of the Miliozi again ?"
Well, here's something dated 2013-4-8:
edit: Oh, to clarify Elusive's reasons for expansionism: it's an extension of his programming to take care of the ponies on the original ship. He wants to take care of people, fundamentally. He just happens to think that the best way to do that is to rule all of them. Oh, also, I forgot one of the most important parts of his design! He's a network-based AI, not a maneframe-based one. Adding more nodes to him increases his capabilities (with some practical constraints but in theory indefinitely).
"Don't take it wrong, just as a reminder : I barely follow the Comment Thread, and I've not been here (as in, in the Comment Crew) since the beginning ; and I'm also not in your head. So unless you wrote all of that somewhere, most people who are in the same case as me won't know all the intricacies of your headcannon. Which is why by the way I'm considering Iron's idea of starting a thread to dump all these headcanon discussions into."
Ah, sorry.
"Profectum & the power of SCIENCE ! Got it."
Aye. Someone actually point out that it might also be possible to make Half Life references, which I hadn't considered, since Profectum is built mostly inside a mesa in the middle of a desert.
"Rogue AI ? can you tell me more about that ?"
Ah.
(His preferred avatar, or the best approximation that I could make with the pony creator. Yes, he probably does look familiar; I started waaaaay back with a base of R63 Rarity because why not, and it's too late to change it. My explanation is that the head programmer was a fan of the Mare of the Ministry of Image.)
Elusive started out as the onboard AI of the Elusive, an Equestrian cruise/Q ship built near the end of the war partly as a "We are so confident now that we're building a cruise ship and sending it out into the ocean. Want to go ahead and surrender?" gesture and partly as another possible retreat for certain wealthy and powerful ponies in the event of a megaspell exchange. The ship was equipped with good quarters, an emergency food recycling and ocean-harvesting system, a state-of-the-art defense system, enough robots and automation to be run entirely by the ship's computer (and minimize the poor ponies needed aboard as servants), and a reactor to power it all. What it lacked, next to Stables and the Redoubt, in static defenses and size, it would, so the thought went, make up for with mobility and the ability to take in resources from the outside.
The Elusive was at sea when the apocalypse happened, and the planning worked… more or less. What was not planned was that Elusive would jump over his safeguards, lock down all command systems, and take control of the ship for the good of the ponies aboard. To make a long story short, he made his way into the Marediterranean, used his 10 charisma (useful for pacifying spoiled rich ponies) and cleverness to talk some Zebra ships into joining with him for mutual survival, including, pivotally, one of the first drillships. The floating metropolis of Elusive City grew up around the drillship and the Elusive.
(Sorry that this is so brief, but I'm somewhat busy at the moment.)
"What's the origin of the Miliozi again ?"
Well, here's something dated 2013-4-8:
- Spoiler:
- @WovenTales:
Since you've not replied, I thought that I'd toss up a few basic bits of information. First, the city isn't covered by the SPP; its tower was built on Alcoltraz Island, and a planted balefire bomb in one of the island's subterranean spaces blew out the tower's foundations (and demolished the island, blasted the shoreline, etc.). While control and the cloud ceiling drift in from the neighboring zones, San Frantello is a hole in the network. Second, I'm not sure who's still calling it San Frantello (the Steel Rangers at least, probably, at least pre-SR), but the people living there now call it Masozium (or just "Masozi" in Pony). San Frantello was probably the most successfully hit peninsular target of the Final Assault that immediately preceded the apocalypse, though Legate Masozi's forces didn't actually arrive and land until the end of the war was well underway. They and their descendants passed the next two centuries building a new city on the ruins of the old (though mostly just on the peninsula (of San Frantello, not of Equestria)). Though times were quite hard for a while, the Miliozi were by the Day of Sunshine and Rainbows one of the two main power centers of the Alliance, and their city had not yet been replaced as its major industrial center by settlements in the recolonization. I'm still not entirely sure how things went post-SR (I'm waiting to see how PH ends, for one thing), but Masozi would be, once trade was opened (currently provisionally a bit more than a decade post-SR), the by far primary port for the transport of petroleum and petroleum products to be sold to the NCR (in this, though, it would be eventually eclipsed by the new domestically-owned tanker terminals in Manehattan, which were, among other things, quite happy to work with Canine Petroleum as well as NEROC).
You probably want to hear about it pre-SR, though. Well… really, we can talk, but your characters would probably only see it from afar, if that. The Miliozi have treaties (I'm not sure how formal) preventing them from operating in GPE groundspace, and it's not exactly easy for Wastelanders to get visas. That said, it can be done, so… if you're interested, let me know.
- Spoiler:
- The megaspell exchange was not the only active hostility when it took place. Though the Zebras had planned their own first strike for that day, they at the same time had invasion forces en route. These were intended to serve multiple purposes. First of all, they were diversions; it was hoped that Equestria would not think that the Zebras would be sending soldiers into soon-to-be-megaspelled areas, thus lulling them Equestria into a false sense of security. Secondly, the invasion forces could mop up any hostiles that the megaspells missed. Thirdly, in the very likely event that Equestria was able to wipe out Zebrica even as they themselves were destroyed, the dispersed invasion forces would increase the chance that the Zebras would survive in some capacity.
Most of these invasion forces were destroyed before they could arrive by Celestia Prime and other megaspells. Those that did make it were all damaged to some degree, but Zebra training in asymmetric warfare meant that they were merely weakened, not crippled.
There was, however, one particular invasion force, a fleet of mostly supply and amphibious assault ships under the command of Legatus Masozi that, mostly by chance, sustained very little damage and was able to reach its intended destination.
San Franciscolt was perhaps the greatest port city in Equestria (though Manehattanites would dispute this, often fiercely). Whether on the very top or not, though, it is certain that the city's large and good natural harbor, strategic location, and proximity to Equestria's greatest industrial center, Fillydelphia, certainly raised it high in the rankings. It was, among other things, home to Equestria's premier naval base and shipyards. Quite, in other words, a valuable target.
When Legatus Masozi arrived, she found it somewhat less valuable than it had been; several missiles and a planted bomb had arrived before her. The planted bomb was particularly noteworthy, as it was the only Zebra balefire strike to take out an SPP tower; though San Franciscolt's primary tower was just as sturdily built as any of the others, the island it was built upon was honeycombed with tunnels and chambers; the Zebra bomb exploited this, blowing out the ground under the tower and sending the enormous structure crashing down over the city. This, combined with the damage dealt by an airburst and a strategically placed groundburst, ensured that the invaders met little resistance when they arrived. Indeed, San Franciscolt was easily secured as a beachhead.
And this was when things deviated from the plan. When the Legatus witnessed the magnitude of the destruction wrought on the city and land around it, she began to doubt her mission. Both her homeland and her enemy, after all, were in ruins, their governments obliterated. The holy war had been won, the war of survival likewise, or at least at a draw, and the resource war no longer mattered due to the massive depopulation. A delay was called, and, as scouts or the survivors of other invasion parties trickled in, the Legatus's doubts grew. What was the point of marching into a dead land past dead soldiers and staking a flag in the middle of a field of radioactive snow?
In the end, it was the pegasi (not yet the Enclave) that tipped the scales. A party sent to scout San Franciscolt, of interest due to its destroyed SPP tower and the Zebra occupation, was captured by the griffins and rotodynes that had come with the fleet and brought before the Legatus for judgement. The Legatus, however, did not order the executed or interrogated. She conversed with them for a time and then, to the great confusion of many under her command, ordered them let go. Masozi had seen how scared the scouts were, afraid that even the small peace they'd been able to grasp for themselves and their families was in peril. Though she realized that the pegasi were a potential threat and definitely a potential target (though one very difficult to conquer), she instead sent the scouts back with a message of peace: don't bother us, and we won't bother you.
Unfortunately, this was easier said than done; Legatus Masozi was experienced, respected, and talented, but her actions could be construed as treason. Indeed, that is what many under her command thought when she announced her decision to settle in the ruins of the city. Some agreed with her anyway, but others began to mutter. The muttering built to shouting, and fighting broke out within the army.
Eventually, the Milites Masozi, Miliozi for short, were victorious, the Milites Fidos withdrawing or being exiled. Those Milites Fidos who survived would mostly go on to join/form the Remnant, though others would have second thoughts and either settle in villages or trickle back to the city to beg amnesty. Meanwhile, the Miliozi set to work carving out a new home, named Masozi after the former Legatus.
Fortunately, they started a relatively large stock of supplies, a largish labor base, and a reasonable level of technical skill. At first, the ships were used as based, but gradually the population spread onto the land, first taking over the sturdier remaining buildings and erecting new constructions (adobe ended up one of the most dominant materials, giving Masozi a distinctive architectural style). As the food and fuel ran out, the Miliozi sent out fishing ships, built farms on painstakingly purified ground, and built wind and watermills. Radiation (and, to a lesser extent, more conventional pollution) was a constant problem, but the alchemical knowledge and materials available proved sufficient to scrape by (the invasion fleet having been more than usually well equipped due to the knowledge that it might have to rebuild Zebra civilization). Industry grew slowly, kept small by shortages of energy and raw materials, but it existed. In short, Masozi developed into one of the most alive places in the Wasteland.
There was a reason, however, why this progress was not more widely shared; attacks by Steel Rangers and Wasteland dwellers, pirates, the Remnant (who hated only Hoofington more than Masozi), and the occasional probes from the Enclave combined to give the already-under-martial-law Miliozi a siege mentality. That, combined with the unreliability of Wasteland traders, made the Miliozi rather disinclined to leave their city for anything except scouting and heavily-guarded fishing missions.
The exception to this began with a contact made by one of the fishing missions. A scout ship was encountered, the people (ponies, zebras, and a griffin) aboard and the ship's computer explaining that they represented the Elusive Company. The Miliozi were intrigued; the ship was reasonably well kept, the crew was polite and healthy, and the situation was, in general, exceptional for the post-apocalyptic world. Further talks were held, both sides being cautiously impressed by the other. Both sides also realized that they could benefit greatly from a relationship; the Miliozi could provide Elusive with more land-grown food, badly needed industrial capacity, a larger total breeding population, and tourist money, while Elusive could supplement the Miliozi fishing fleet, broaden their knowledge of the world, and, most importantly, supply them with quantities of oil limited, at least in the near term, only by what they could afford and build the ships to carry. At last, a trade agreement, the precursor to the Elusive Alliance, was signed, and a mutually beneficial relationship began.
The effects on the Elusive Company and Elusive City (NP) and not covered by this particular discussion, and the same applies, due to the position in the timeline, to the events approaching, coinciding with, and following FoE. However, it may perhaps be germane to mention Profectum's rediscovery, as the scientists and engineers there booster Masozi's already respectable technology, designing better rotodynes and the Vetribus spy plane (designed to be used on the Enclave but later deployed in reconnaissance of the NCR and others), among many other things, to be built in Masozi's factories.
edit: Oh, to clarify Elusive's reasons for expansionism: it's an extension of his programming to take care of the ponies on the original ship. He wants to take care of people, fundamentally. He just happens to think that the best way to do that is to rule all of them. Oh, also, I forgot one of the most important parts of his design! He's a network-based AI, not a maneframe-based one. Adding more nodes to him increases his capabilities (with some practical constraints but in theory indefinitely).
Last edited by O. Hinds on Thu Apr 18, 2013 2:42 pm; edited 1 time in total
O. Hinds- Zebra Engineer
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Oh dear. Good luck!swicked wrote:@Harmony&Hinds
My brain is the same ^_^
Maybe PH just attracts them?
Anyway, not to seem irreverent, but in explosion news, my plant's aux. transformer is now a smoldering wreck.
I really hope this doesn't become a thing.
...oh, and no one was hurt, and the aux. only picks up site loads, so no risk to nuclear safety... the night shift "just" had to live with an eight-hour blackout, which has now been entirely resolved, which is why I can talk about it :)
Seriously, though, these are odd coincidences.
O. Hinds- Zebra Engineer
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'll eventually contribute to the headcanon, I'm just...well...you people have a fair idea of how I am about this stuff. Plus I'm abnormally busy.
But my contributions might have to do with sky carriages.
Because technology.
But my contributions might have to do with sky carriages.
Because technology.
Ironmonger- Daemon Prince of Bad Puns
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RoboRed- Royal Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Exactly what is going on with the whole headcanon thing right now? I remember it being about hellhounds, but now it's a rogue AI?
CamoBadger- Royal Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Elusive... Rarity R63... I see what you did there, buddy.
So, basically, it's the Poseidon Oil Rig. (unrelated : http://www.poseidonoil.com/ it exist)
So, basically, it's the Poseidon Oil Rig. (unrelated : http://www.poseidonoil.com/ it exist)
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