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(PHCC)Minecraft server

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Moodyman90
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Post by Cptadder Sun Nov 25, 2012 1:02 am

To answer Necro's question the only books that are ID'd are age books not linking books. The only way to get names to display is to modify linking books.
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Post by IncoherentOrange Sun Nov 25, 2012 11:41 am

Need a restart; bad packets.
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Post by Cptadder Sun Nov 25, 2012 1:50 pm

IncoherentOrange wrote:Need a restart; bad packets.
Restart is complete and backup preformed.
I need to start doing daily restarts again.
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Post by IncoherentOrange Sun Nov 25, 2012 7:13 pm

I propose a completely-safe nuclear reactor design, capable of generating nine million energy units per hour, is reloadable, takes up a single block, and is low-cost, which means we could run a number of them with ease.

Here: http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p0b8xvvh2qc3emg9b0ph9ftnmyby4aiz2lt4hyyqnpklcdlhpm3u9b7xg31o0hrfwqh7qexyp9qm8
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Post by Necr0maNceR Sun Nov 25, 2012 9:22 pm

I have gotten myself stuck in an infinite Mystcraft portal loop that crashes my client... lol.
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Post by Cptadder Sun Nov 25, 2012 9:27 pm

Necr0maNceR wrote:I have gotten myself stuck in an infinite Mystcraft portal loop that crashes my client... lol.
Taking the server down to update anyway
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Post by Necr0maNceR Sun Nov 25, 2012 9:31 pm

Cool. Unless Mystcraft has updated so that problem won't happen, though, then I'll probably need you to break one of the portals for me once the server is updated.
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Post by Cptadder Sun Nov 25, 2012 9:45 pm

Necr0maNceR wrote:Cool. Unless Mystcraft has updated so that problem won't happen, though, then I'll probably need you to break one of the portals for me once the server is updated.
You were having end of stream issues, making Mystcraft worlds is bad for the server period as they are loaded into active memory until someone executes a save or a restart. The server does this every so often as you modify chunks but if your doing nothing but porting around it fills up the memory and kaput.


Server is up and updated to 1.08 and let me just say it's good to see that they changed the naming of mods after each update so I have to go back through and combine duplicates.
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Post by Necr0maNceR Sun Nov 25, 2012 9:49 pm

Can you re-add Portal Gun now?
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Post by Necr0maNceR Sun Nov 25, 2012 9:59 pm

Ah, my bad, you already fixed that.
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Post by IncoherentOrange Sun Nov 25, 2012 11:59 pm

I built a nuclear reactor in a volcano.

I feel evil.
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Post by tylertoon2 Mon Nov 26, 2012 12:20 am

IncoherentOrange wrote:I built a nuclear reactor in a volcano.

I feel evil.

  (PHCC)Minecraft server - Page 14 2084696_o
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Post by Cptadder Mon Nov 26, 2012 10:24 am

The launcher has updated to version 1.09 as this does not impact the server feel free to update. 1.08 to 1.09 is client side only.

So again, updating to 1.09 is fine, it works.
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Post by O. Hinds Mon Nov 26, 2012 1:50 pm

IncoherentOrange wrote:I propose a completely-safe nuclear reactor design, capable of generating nine million energy units per hour, is reloadable, takes up a single block, and is low-cost, which means we could run a number of them with ease.

Here: http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p0b8xvvh2qc3emg9b0ph9ftnmyby4aiz2lt4hyyqnpklcdlhpm3u9b7xg31o0hrfwqh7qexyp9qm8
Oh, looks like reactor design is a bit more complex now.
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Post by Ketchup Mon Nov 26, 2012 5:03 pm

The server is really laggy for some reason, It may need to be restarted.
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Post by IncoherentOrange Mon Nov 26, 2012 5:09 pm

I actually remember it being more complex than it is now, but it's still fairly easy if you actually know what you're doing. I do suppose there's more parts to facilitate mad science, though.

Alt. More fuel, more power. I'll be converting one of the reactors to this configuration, to power the mass fabricator: http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p0b8xvvh2qc3emg9b0ph9ftnmyby4aiz2lt4hyyqnpklcdlhpm3u9b7xg31o0hrfwqh7qexyp9qm8
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Post by Harmony Ltd. Mon Nov 26, 2012 5:23 pm

IncoherentOrange wrote:I actually remember it being more complex than it is now, but it's still fairly easy if you actually know what you're doing. I do suppose there's more parts to facilitate mad science, though.

Alt. More fuel, more power. I'll be converting one of the reactors to this configuration, to power the mass fabricator: http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p0b8xvvh2qc3emg9b0ph9ftnmyby4aiz2lt4hyyqnpklcdlhpm3u9b7xg31o0hrfwqh7qexyp9qm8
You posted the same design as the previous one.
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Post by IncoherentOrange Mon Nov 26, 2012 6:56 pm

What? Really? Weird. I'll re-make it.

Edit: Nevermind, forget it.
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Post by Cptadder Wed Nov 28, 2012 3:58 pm

Server is down atm as I'm working on it. Estimate downtime is eight hours.
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Post by Cptadder Wed Nov 28, 2012 11:11 pm

Server is back up
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Post by tylertoon2 Sat Dec 01, 2012 10:11 pm

Adder minecraft keeps crashing whenever I try to log in. Might be a bad packet error.
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Post by Cptadder Sun Dec 02, 2012 12:37 am

tylertoon2 wrote:Adder minecraft keeps crashing whenever I try to log in. Might be a bad packet error.
Server restarted, I don't know these things unless you tell me thank you.
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Post by tylertoon2 Sun Dec 02, 2012 12:47 am

Cptadder wrote:
tylertoon2 wrote:Adder minecraft keeps crashing whenever I try to log in. Might be a bad packet error.
Server restarted, I don't know these things unless you tell me thank you.

Thanks Adder.
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Post by Necr0maNceR Sun Dec 02, 2012 3:24 pm

The server is having bad packet issues again.
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Post by Cptadder Sun Dec 02, 2012 3:28 pm

Necr0maNceR wrote:The server is having bad packet issues again.
Damn Zombies
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Post by Necr0maNceR Sun Dec 02, 2012 7:12 pm

More bad packet ID. It's the linkbooks that are causing it.
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Post by Necr0maNceR Sun Dec 02, 2012 7:31 pm

Nevermind, I fixed it myself.

EDIT:
Or maybe not. I think it's just a temporary, fickle fix. If I continue to use linking books (Or Nether/Twilight Forest portals), it happens again.
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Post by Necr0maNceR Mon Dec 03, 2012 12:40 am

That "tempory fix" basically just amounted to me opening my following linking book and using it in the few seconds after logging on and before the game crashes. The result is me being stuck in the Nether, since using a linking book again would cause another bad packet error. So, I tried using the Nether portal. Another bad packet ID error occurred, but now I can't use the temporary fix and just play in the Nether either. So yeah, the server is down.
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Post by Cptadder Mon Dec 03, 2012 1:08 am

Necr0maNceR wrote:That "tempory fix" basically just amounted to me opening my following linking book and using it in the few seconds after logging on and before the game crashes. The result is me being stuck in the Nether, since using a linking book again would cause another bad packet error. So, I tried using the Nether portal. Another bad packet ID error occurred, but now I can't use the temporary fix and just play in the Nether either. So yeah, the server is down.
So linking books equal server crashing....
Man and I was getting used to that.
We need to test if the alternative crystal based portals will cause the same issue as a temporary work around.
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Post by Necr0maNceR Mon Dec 03, 2012 1:20 am

I think it's just linking book overuse that causes crashing. Of course, that's basically the definition of the Nexus. Hopefully that will be fixed for the full release of FTB, but who knows when that will be? It is worth noting that the Nexus is kinda overpowered. We should also do something about dense ore worlds (even though the damage has pretty much already been done, in that regard).

As far as crystal portals go, I think they work exactly the same as linking books, just in one way portal form.

EDIT:
Also, Thaumcraft 3 IS OUT but is not part of the main FTB pack as of yet, since that is still the old beta version.
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