[Fallout Equestria] Setting discussions
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Stringtheory
StoneSlinger88
Ironmonger
Ketchup
O. Hinds
Meleagridis
Kippershy
CamoBadger
Harmony Ltd.
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Re: [Fallout Equestria] Setting discussions
https://www.youtube.com/watch?v=ZTT1qUswYL0
"Pony stallions! Pony mares! The horseshoe is calling you. The sacred and ancient symbol of your race, since the beginning of time. The Griffin is using Zebra as muscle against you. And you are left there helpless. Well, what are you going to do about it, Horsey? Just sit there? Of course not! You are going to join with us. The members of the Equestrian Peoples' Party. An organization of decent, law abiding ponies. Just like you! "
"New Canterlot speciests..."
"I hate speciests..."
"Pony stallions! Pony mares! The horseshoe is calling you. The sacred and ancient symbol of your race, since the beginning of time. The Griffin is using Zebra as muscle against you. And you are left there helpless. Well, what are you going to do about it, Horsey? Just sit there? Of course not! You are going to join with us. The members of the Equestrian Peoples' Party. An organization of decent, law abiding ponies. Just like you! "
"New Canterlot speciests..."
"I hate speciests..."
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
I had this idea for pre-war Germaneigh. My thinking is that they didn't know about balefire bombs, and megaspells in general, until way after everyone else did. That said, Wrought Iron (In short; one of two alicorns of the earth itself) knew that they didn't have time to build anything like the Stables, so he ordered that the fortresses dotting the country, which were modernized and repaired even before the war, were to be modified even further as emergency shelters.
Thoughts?
Thoughts?
Ironmonger- Daemon Prince of Bad Puns
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Re: [Fallout Equestria] Setting discussions
Why not.
Do you intend on using the geography of Silentcarto's / Hinds' maps, or do you have something different in mind ?
Do you intend on using the geography of Silentcarto's / Hinds' maps, or do you have something different in mind ?
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Re: [Fallout Equestria] Setting discussions
Harmony Ltd. wrote:Why not.
Do you intend on using the geography of Silentcarto's / Hinds' maps, or do you have something different in mind ?
I'll probably use their stuff both out of laziness and efficiency.
What I have in mind so far is that, since Germaneigh is a warmongering state, their territory is at least four times the size of Equestria, and quite heavily irradiated compared to Equestria before Gardens activated.
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Re: [Fallout Equestria] Setting discussions
Where would you put it ?
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
This is a sort of a 'blind' decision since I haven't seen those maps in a while, but I imagine Germaneigh being east of Equestria past a mountain range, the closest city perhaps being Manehattan.
EDIT: Just saw the map, make that Stalliongrad.
EDIT: Just saw the map, make that Stalliongrad.
Ironmonger- Daemon Prince of Bad Puns
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Re: [Fallout Equestria] Setting discussions
If you use their maps,
this may be hard
I think you may want to come up with your own.
this may be hard
I think you may want to come up with your own.
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
>Silent moment because of too much wat.
...Oookay then, that will definitely be an issue. No matter, just more fun to make my own stuff.
...Oookay then, that will definitely be an issue. No matter, just more fun to make my own stuff.
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Re: [Fallout Equestria] Setting discussions
Currently (re)watching Full Metal Jacket.
Getting inspiration. What with the Universal Conscription and all...
Getting inspiration. What with the Universal Conscription and all...
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
Well, technically, if we go by this map, you could imagine there could be space for some power to exist around there :Ironmonger wrote:>Silent moment because of too much wat.
...Oookay then, that will definitely be an issue. No matter, just more fun to make my own stuff.
- three seconds in gimp:
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
But to be honest I would better see Germaneigh as being on a completely different continent altogether, which would explain why they would have learned of megaspells so late and all.
As for them being warmongers, maybe they had the habit of waging war among themselves, feudalism-style ? Which would explain all the various castles.
As for them being warmongers, maybe they had the habit of waging war among themselves, feudalism-style ? Which would explain all the various castles.
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Re: [Fallout Equestria] Setting discussions
Though this would pose the question of why Celestia tolerated some of "her" little ponies being so barbaric to each others...
Probably because they were among those who didn't recognize the Princesses' authority when they first descended ?
Or maybe Germaneigh is in fact the place the ponies fled in the first place before founding Equestria.
I dunno, there's a number of possibilities.
Probably because they were among those who didn't recognize the Princesses' authority when they first descended ?
Or maybe Germaneigh is in fact the place the ponies fled in the first place before founding Equestria.
I dunno, there's a number of possibilities.
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Re: [Fallout Equestria] Setting discussions
Would the two other powers nuke someone that far away? My original reason for Germaneigh getting nuked so hard was because neither Equestria nor Zebrica wanted the warmongers to acquire their territories after they'd obliterated one another. Sorta goes with the Zebras flipping the chessboard, but I'm not entirely sure if it makes sense. Rather than some honor-related issue, perhaps the Germane posed that much of a threat to the other nations.
On that second note, that's part of what I had in mind. The feudal atmosphere could still be seen in modern pre-war Germaeneigh in the form of several lesser lords answering to Wrought Iron, similar to the Holy Roman Empire.
The idea of the Equestrians originating in Germaneigh is quite interesting, I'll talk it over with Frost.
On that second note, that's part of what I had in mind. The feudal atmosphere could still be seen in modern pre-war Germaeneigh in the form of several lesser lords answering to Wrought Iron, similar to the Holy Roman Empire.
The idea of the Equestrians originating in Germaneigh is quite interesting, I'll talk it over with Frost.
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Re: [Fallout Equestria] Setting discussions
That's an interesting design for a low-tech, low-power turbine :
https://www.youtube.com/watch?v=6nwZ71a-lfs
https://www.youtube.com/watch?v=6nwZ71a-lfs
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Re: [Fallout Equestria] Setting discussions
I've done a lot of thinking on the Germane military. For instance, the Germane have their own equivalent of Enclave/Pre-war Pegasi troops known as the Luftjägers, the primary difference being that they don't use power armor or energy weapons. Rather, they are a division of the Luftwaffe who act as airborne shock infantry, made up entirely of Pegasi (of course) and Griffins. Very strong fliers and make frequent use of heavy weaponry.
There's also the Panzer Korps, the Gebirgsjäger (mountain infantry), the Wolfwache (super soldiers typically used as royal guards), and of course the Heer (army).
I'll have more on the others later.
There's also the Panzer Korps, the Gebirgsjäger (mountain infantry), the Wolfwache (super soldiers typically used as royal guards), and of course the Heer (army).
I'll have more on the others later.
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Re: [Fallout Equestria] Setting discussions
If you have an army, it's because you have an enemy. Someone you are prepapred to fight. Or at least that you don't feel safe without said army.
So, who would be Germaneigh's enemy, or at least who would they expect to use their army against ?
I don't know if my question is clear...
Basically, what cultural / diplomatic / historic reasons would they have to be militaristic ?
So, who would be Germaneigh's enemy, or at least who would they expect to use their army against ?
I don't know if my question is clear...
Basically, what cultural / diplomatic / historic reasons would they have to be militaristic ?
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Re: [Fallout Equestria] Setting discussions
My headcanon is that it's because there's always been bad blood between Germaneigh and the Trottomane Empire, and they've been at war for centuries. Although, that level of militarism would really only be necessary if someone really fucking hated them, so there's probably more out there.
Yay, world building!
Yay, world building!
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Re: [Fallout Equestria] Setting discussions
:DHarmony Ltd. wrote:Can't help but to imagine…"I hate speciests..."
Oh, interesting; so you're putting Germaneigh past the eastern border of the PR? I've been wanting to fill in that area. Might mess of my ideas for the end of war ZOCs, though… though possible Germaneigh was occupied on a different front. Who did they side with, again?Ironmonger wrote:This is a sort of a 'blind' decision since I haven't seen those maps in a while, but I imagine Germaneigh being east of Equestria past a mountain range, the closest city perhaps being Manehattan.
EDIT: Just saw the map, make that Stalliongrad.
…Um, okay, not sure what happened there, but that works too.Ironmonger wrote:>Silent moment because of too much wat.
...Oookay then, that will definitely be an issue. No matter, just more fun to make my own stuff.
Agreed, neat! Thanks for the link.Harmony Ltd. wrote:That's an interesting design for a low-tech, low-power turbine :
https://www.youtube.com/watch?v=6nwZ71a-lfs
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Re: [Fallout Equestria] Setting discussions
I originally thought that Germaneigh would side with the zebras since Wrought Iron has never been on good terms with Celestia and Luna, but it would make more sense if they sided with Equestria. Perhaps they sided with Zebrica initially, but switched side's after seeing how speciesist things were getting, seeing the tense relationship with Equestria as preferable to however Zebrica would treat them later.
As for that map issue, I'm not entirely sure what was supposed to be the actual issue. I thought it was that there is water on Equestria's east coast rather than land.
As for that map issue, I'm not entirely sure what was supposed to be the actual issue. I thought it was that there is water on Equestria's east coast rather than land.
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Re: [Fallout Equestria] Setting discussions
That was indeed the issue. And then to find a place where to put Germaneigh and to actually integrate it into the setting in a meaningful way.
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Re: [Fallout Equestria] Setting discussions
Well, you can of course do what you like in your world. In mine, though, well, firstly, Zebrica is the name of the continent; the country is the Pax Roamana. Though, admittedly, it's also kind of an Australia situation, and the borders of Zebrica (which technically includes Equestria and is really no more of an actual continent than Europe is) were based in large part on the borders of the PR. Now that I'm thinking of it, I can see a lot of people calling the PR "Zebrica", sort of like how a lot of people called the USSR "Russia". Anyway, though, secondly, I don't have the PR being speciesist; it was Equestria that was bringing Godwin's Law into things.Ironmonger wrote:I originally thought that Germaneigh would side with the zebras since Wrought Iron has never been on good terms with Celestia and Luna, but it would make more sense if they sided with Equestria. Perhaps they sided with Zebrica initially, but switched side's after seeing how speciesist things were getting, seeing the tense relationship with Equestria as preferable to however Zebrica would treat them later.
...But weren't you the one who raised the map issue in the first place? I'm still a bit confused about that.Ironmonger wrote:As for that map issue, I'm not entirely sure what was supposed to be the actual issue. I thought it was that there is water on Equestria's east coast rather than land.
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Re: [Fallout Equestria] Setting discussions
Sudden idea here; perhaps Germaneigh was secretly playing both sides and it backfired spectacularly, resulting in the colossal bombings of the country.
On that other note, I honestly do not know. I multitask so much stuff that I forget things, so I really don't know why I even brought that map thing up.
On that other note, I honestly do not know. I multitask so much stuff that I forget things, so I really don't know why I even brought that map thing up.
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Re: [Fallout Equestria] Setting discussions
Can someone remind me what "Stable 24" was all about ? When it appeared in FoE and what happened there ?
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Re: [Fallout Equestria] Setting discussions
Here's an attempt at trying to map the NCR's territorial extension :
In blue and delimited by a red outline are the States of the NCR :
- New Canterlot Federal District (not represented on the map)
- State of Junction (most populated state)
- State of Manehattan (third most populated state, not far behind New Appleloosa)
- State of New Appleloosa (second most populated state)
- State of Old Appleloosa (third least populated state)
- State of Glyphmark (fourth most populated state, highest concentration of Zebra and Ghouls)
- State of Maripony (biggest state and second least populated after Everfree)
- State of Everfree (which in practice is the second biggest state yet the least populated)
In purple are the areas which are not States of the NCR but still under its control and administration (to varying degrees) :
- The Governorate of Fillydelphia (the military oversee the scavenging operations and that's pretty much it)
- The Ponyville Hellhound Reservation. Officially they have their own government.
- The Northern Frontier : border with the northern territories.
- Spoiler:
In blue and delimited by a red outline are the States of the NCR :
- New Canterlot Federal District (not represented on the map)
- State of Junction (most populated state)
- State of Manehattan (third most populated state, not far behind New Appleloosa)
- State of New Appleloosa (second most populated state)
- State of Old Appleloosa (third least populated state)
- State of Glyphmark (fourth most populated state, highest concentration of Zebra and Ghouls)
- State of Maripony (biggest state and second least populated after Everfree)
- State of Everfree (which in practice is the second biggest state yet the least populated)
In purple are the areas which are not States of the NCR but still under its control and administration (to varying degrees) :
- The Governorate of Fillydelphia (the military oversee the scavenging operations and that's pretty much it)
- The Ponyville Hellhound Reservation. Officially they have their own government.
- The Northern Frontier : border with the northern territories.
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
By the way, it's easy to see why the NCR would want to settle the area between Fillydelphia, Old Appleloosa and Masozi, even if the place is hardly productive.
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Re: [Fallout Equestria] Setting discussions
New Canterlot Republic - Number of Citizen per States
State of Junction (JN) : 140,000 (27% griffin, 63% ponies, 5% zebra, 5% other)
State of New Appleloosa (NA) : 110,000 (10% griffin, 75% ponies, 10% zebra, 5% other)
State of Manehattan (MH) : 90,000 (8% griffin, 80% ponies, 3% zebra, 9% other [mostly ghouls])
State of Glyphmark (GM) : 55,000 (5% griffin, 20% ponies, 40% zebra, 30% other [mostly ghouls])
State of Old Appleloosa (OA) : 33,000 (7% griffin, 80% ponies [very large proportion of Earth Ponies], 5% zebra, 7% other)
State of Maripony (MP) : 22,000 (3% griffin, 20% ponies, 7% zebra, 70% other [mostly alicorns followed by dogs])
State of Everfree (EF) : 2,000 (2% griffin, 48% ponies, 30% zebra, 20% other [mostly hellhounds])
Total population : 452,000
Per species :
Griffin : 37800 (JN) + 11000 (NA) + 7200 (MH) + 2750 (GM) + 2310 (OA) + 660 (MP) + 40 (EF) = 61,760 (13.6%)
Ponies : 88200 (JN) + 82500 (NA) + 72000 (MH) + 11000 (GM) + 26400 (OA) + 4400 (MP) + 960 (EF) = 285,460 (63.1%)
Zebra : 7000 (JN) + 11000 (NA) + 2700 (MH) + 22000 (GM) + 1650 (OA) + 1540 (MP) + 600 (EF) = 46,490 (10.3%)
Other : 7000 (JN) + 5500 (NA) + 8100 (MH) + 16500 (GM) + 2310 (OA) + 15400 (MP) + 400 (EF) = 55,210 (13%)
Note : most "other" are ghouls and alicorns, in this order.
State of Junction (JN) : 140,000 (27% griffin, 63% ponies, 5% zebra, 5% other)
State of New Appleloosa (NA) : 110,000 (10% griffin, 75% ponies, 10% zebra, 5% other)
State of Manehattan (MH) : 90,000 (8% griffin, 80% ponies, 3% zebra, 9% other [mostly ghouls])
State of Glyphmark (GM) : 55,000 (5% griffin, 20% ponies, 40% zebra, 30% other [mostly ghouls])
State of Old Appleloosa (OA) : 33,000 (7% griffin, 80% ponies [very large proportion of Earth Ponies], 5% zebra, 7% other)
State of Maripony (MP) : 22,000 (3% griffin, 20% ponies, 7% zebra, 70% other [mostly alicorns followed by dogs])
State of Everfree (EF) : 2,000 (2% griffin, 48% ponies, 30% zebra, 20% other [mostly hellhounds])
Total population : 452,000
Per species :
Griffin : 37800 (JN) + 11000 (NA) + 7200 (MH) + 2750 (GM) + 2310 (OA) + 660 (MP) + 40 (EF) = 61,760 (13.6%)
Ponies : 88200 (JN) + 82500 (NA) + 72000 (MH) + 11000 (GM) + 26400 (OA) + 4400 (MP) + 960 (EF) = 285,460 (63.1%)
Zebra : 7000 (JN) + 11000 (NA) + 2700 (MH) + 22000 (GM) + 1650 (OA) + 1540 (MP) + 600 (EF) = 46,490 (10.3%)
Other : 7000 (JN) + 5500 (NA) + 8100 (MH) + 16500 (GM) + 2310 (OA) + 15400 (MP) + 400 (EF) = 55,210 (13%)
Note : most "other" are ghouls and alicorns, in this order.
Last edited by Harmony Ltd. on Sun Jun 09, 2013 5:31 pm; edited 1 time in total
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
Almost all the population of the State of Everfree live in a community built near the ruins of the Cathedral, and live by trading the various resources of the Everfree to the rest of the NCR, mostly to Glyphmark.
The Hellhounds living in the State of Everfree mostly come from the neighboring Reservation, working there as a mean to gather cash for their pack.
The Hellhounds living in the State of Everfree mostly come from the neighboring Reservation, working there as a mean to gather cash for their pack.
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Re: [Fallout Equestria] Setting discussions
The settlement of Cathedral serve as the anchor to civilization for all the various hunters and gatherers who make a living out of the Everfree's wilderness.
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Re: [Fallout Equestria] Setting discussions
Of note, a large portion of the ponies living in the settlement are Children of the Cathedral, still holding to the belief that Red Eye will emerge from the ruins one day to guide them toward a better tomorrow.
They are tolerated because, quite frankly, for their religious nuttery they are inoffensive, well-meaning, and pretty useful as they are educated and have lived most of their life in the Everfree. Plus, they know the formula to the special fuel Red Eye used to burn away all the nasty flora of the Everfree without burning everything. Which is useful to stop the Everfree from re-absorbing Cathedral.
And more realistically, no one outside of the Everfree would want to have the Children of the Cathedral as their neighbors. Having people preaching about how Red Eye is a God who deserve to be worshiped... Yeah, it's better for everyone that they stay there.
They are tolerated because, quite frankly, for their religious nuttery they are inoffensive, well-meaning, and pretty useful as they are educated and have lived most of their life in the Everfree. Plus, they know the formula to the special fuel Red Eye used to burn away all the nasty flora of the Everfree without burning everything. Which is useful to stop the Everfree from re-absorbing Cathedral.
And more realistically, no one outside of the Everfree would want to have the Children of the Cathedral as their neighbors. Having people preaching about how Red Eye is a God who deserve to be worshiped... Yeah, it's better for everyone that they stay there.
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Re: [Fallout Equestria] Setting discussions
And now I'm imagining a New Canterlot Republic version of the Red Army Choirs...
https://www.youtube.com/watch?v=L6MuBslefto
https://www.youtube.com/watch?v=L6MuBslefto
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