[Official!] Project Horizons Comment Crew Chat thread.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Quick ! To the Projekt !
*batman music*
*batman music*
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
>Trips and faceplants into the wall on the way out.Harmony Ltd. wrote:Quick ! To the Projekt !
*batman music*
Ironmonger- Daemon Prince of Bad Puns
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Ladies and gentlefucks, I bid you greeting
Frost- Crazed Gun-Toting 'Murican
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Let's see if you can read this.Mister Frost wrote:Ladies and gentlefucks, I bid you greeting
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Looks like an "L"
Frost- Crazed Gun-Toting 'Murican
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'm really, really considering a NV LP with a storyline/ character style to make it interesting. Any suggestions on what you would like to see if youwere to watch it?
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Hows this... The character can only ever use a pistol, melee weaponand the varmint rifle you get at the start.
any type of pistol allowed, any type of melee weapo, only that original varmint rifle, though I may allow it to be modded. No other guns.
what think?
also, i'll be playing with project nevada and a few other mods on too.
any type of pistol allowed, any type of melee weapo, only that original varmint rifle, though I may allow it to be modded. No other guns.
what think?
also, i'll be playing with project nevada and a few other mods on too.
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Format : Videos under 20-25 minutes long, and the travel sequences cut unless something interesting happen. I hope you have a good video editing software ?
Style : If you're going to speak, you'll sound british as hell, so maybe you should try playing with that ? It's up to you to decide if you want to do live commentaries, or add them later. The former have the advantage of being more spontaneous, while the later have the advantage of letting you be a bit more... creative.
Style : If you're going to speak, you'll sound british as hell, so maybe you should try playing with that ? It's up to you to decide if you want to do live commentaries, or add them later. The former have the advantage of being more spontaneous, while the later have the advantage of letting you be a bit more... creative.
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
How will your player/you be characterized?
Good: "But I don't want to help you find......stop looking at me like that......no. Puppy eyes will not work. *sigh* fine."
Evil: "Excuse me sir, do you mind if I take this? *loots house* I say, chap, stop this galavanting towards me with that club of golfing! Why, you intolerable rapscallion! *boom headshot*"
Good: "But I don't want to help you find......stop looking at me like that......no. Puppy eyes will not work. *sigh* fine."
Evil: "Excuse me sir, do you mind if I take this? *loots house* I say, chap, stop this galavanting towards me with that club of golfing! Why, you intolerable rapscallion! *boom headshot*"
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Re: [Official!] Project Horizons Comment Crew Chat thread.
"Look at that thing! It's like a giant worker ant! Man, Robots rule. Pneumatics rule."Harmony Ltd. wrote:Format : Videos under 20-25 minutes long, and the travel sequences cut unless something interesting happen. I hope you have a good video editing software ?
Style : If you're going to speak, you'll sound british as hell, so maybe you should try playing with that ? It's up to you to decide if you want to do live commentaries, or add them later. The former have the advantage of being more spontaneous, while the later have the advantage of letting you be a bit more... creative.
>Slowly claps.
Ironmonger- Daemon Prince of Bad Puns
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Re: [Official!] Project Horizons Comment Crew Chat thread.
This, also make sure you have a relatively good mic/headset, as there's no point speaking if we can't hear you clearly, also if you're doing a narration, make sure you can keep up the narration for the entire time otherwise it's not worth it, though like Harmony said, you can cut out long travel sequences where nothing happensHarmony Ltd. wrote:Format : Videos under 20-25 minutes long, and the travel sequences cut unless something interesting happen. I hope you have a good video editing software ?
Style : If you're going to speak, you'll sound british as hell, so maybe you should try playing with that ? It's up to you to decide if you want to do live commentaries, or add them later. The former have the advantage of being more spontaneous, while the later have the advantage of letting you be a bit more... creative.
Stringtheory- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Also, try to stay focused on a "storyline", and cut the sidequests & aimless wandering to what is in-character. That mean you'll have to plan-out beforehand, Out-Of-Character, where you're going to go, and the amount of levels you'll need to grind to accomplish the main storyline missions.
I know it's going to be hard, but if you can pull it off, it's going to be so much more rewarding.
Also, as a suggestion (not an obligation) when passing levels, try to assign points to the skills you have used.
I know it's going to be hard, but if you can pull it off, it's going to be so much more rewarding.
Also, as a suggestion (not an obligation) when passing levels, try to assign points to the skills you have used.
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Ah, yeah, one little detail : unless you want to make it a point that your character has Super Savegame Power, try to make it so that you never die on-screen.
That's an argument for "short" (20-25 minutes) videos : that way you won't have to juggle too much with montage / sequence replay on the production side.
That's an argument for "short" (20-25 minutes) videos : that way you won't have to juggle too much with montage / sequence replay on the production side.
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Of course, if you must speed up the play through as you wander around the halls, at least add some Yakedy Sax in the background
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Re: [Official!] Project Horizons Comment Crew Chat thread.
swicked wrote:...I wish you'd do one for Dead Money, as that would solve my problem :PKippershy wrote:I'm really, really considering a NV LP with a storyline/ character style to make it interesting. Any suggestions on what you would like to see if youwere to watch it?
This is actually something I am planning on doing, for you.
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Harmony Ltd. wrote:Ah, yeah, one little detail : unless you want to make it a point that your character has Super Savegame Power, try to make it so that you never die on-screen.
That's an argument for "short" (20-25 minutes) videos : that way you won't have to juggle too much with montage / sequence replay on the production side.
>Never die on screen
Oh, you've given me an idea!
*Character dies*
*don't show reload*
*run back to where I was*
"YOU FUKKEN WOT MATE, YOU CAN'T KILL ME. I'LL FUKKEN AVE YA!"
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
YOU 'AVIN A GIGGLE THERE, M8?Kippershy wrote:
>Never die on screen
Oh, you've given me an idea!
*Character dies*
*don't show reload*
*run back to where I was*
"YOU FUKKEN WOT MATE, YOU CAN'T KILL ME. I'LL FUKKEN AVE YA!"
Ironmonger- Daemon Prince of Bad Puns
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Lastly, I've played through NV many times so I reckon that I'll never be lost.
As for having the brains to figure out puzzles - got that, don't worry!
As for having the brains to figure out puzzles - got that, don't worry!
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Fuck it, I am doing this right now. Just gotta set up the audio and shiz.
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Look out, ladies and gents - Kipper's motivated.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
also if you're using mods make sure to inform the viewer at the beginning and/or in the description, especially if the mods radically change gameplay.Kippershy wrote:Fuck it, I am doing this right now. Just gotta set up the audio and shiz.
Stringtheory- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
*Awaits eagerly*
You should play as a retarded ninja. That'll be awesome
You should play as a retarded ninja. That'll be awesome
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Edgar Poe clears his throat to get the bar's attention. "He who finishes this line gets a free round of beers on me!" He sticks his arm into the air. "Quoth the Raven!"
A man in over to the left speaks. "Shut up!"
Poe whips out a revolver and puts a round into the man's chest. "I sayeth again, 'Quoth the Raven!'"
A man in the back shouts to him. "No one wants your money, Poe. Mainly because you don't have any."
Poe points at the man. "Fuck off. Quoth the Raven!"
Everyone in the room just stares at him. "Quoth the Raven, or the whore gets it!" he says, making the prostitute a human shield.
The bartender turns to Poe. "Who cares? She over-charges anyway."
Poe is now furious. "Quoth the fucking Raven!"
A man in over to the left speaks. "Shut up!"
Poe whips out a revolver and puts a round into the man's chest. "I sayeth again, 'Quoth the Raven!'"
A man in the back shouts to him. "No one wants your money, Poe. Mainly because you don't have any."
Poe points at the man. "Fuck off. Quoth the Raven!"
Everyone in the room just stares at him. "Quoth the Raven, or the whore gets it!" he says, making the prostitute a human shield.
The bartender turns to Poe. "Who cares? She over-charges anyway."
Poe is now furious. "Quoth the fucking Raven!"
Last edited by Ironmonger on Sun Mar 24, 2013 1:28 pm; edited 1 time in total
Ironmonger- Daemon Prince of Bad Puns
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Yeah, I'll be sure to note on the mods I'm using first of all.
Retardedness was my first idea, but probably overdone.
Typical English Gentleman however? Why not?
Retardedness was my first idea, but probably overdone.
Typical English Gentleman however? Why not?
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
seems original enough from a quick browsing of a youtube search, also will you be getting the wild wasteland perk? because that seems to be a staple of NV lets playsKippershy wrote:Yeah, I'll be sure to note on the mods I'm using first of all.
Retardedness was my first idea, but probably overdone.
Typical English Gentleman however? Why not?
Stringtheory- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
...Or maybe, season 3 actually ended like this.
- Spoiler:
Valikdu- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Valikdu wrote:...Or maybe, season 3 actually ended like this.
- Spoiler:
The hell do you mean "maybe"? That's canon.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
stringtheory wrote:seems original enough from a quick browsing of a youtube search, also will you be getting the wild wasteland perk? because that seems to be a staple of NV lets playsKippershy wrote:Yeah, I'll be sure to note on the mods I'm using first of all.
Retardedness was my first idea, but probably overdone.
Typical English Gentleman however? Why not?
As in, being The English Gentleman is an original? Or retarded?
Oh, also, WW will be on. Makes things interesting.
Kippershy- Lord of Derail
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Re: [Official!] Project Horizons Comment Crew Chat thread.
*giant ants attack*
"Leave my picnic alone, you intolerable ruffians!"
"Leave my picnic alone, you intolerable ruffians!"
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I mean nothing in character, all the one's I very briefly listened to was just the person commenting, but then again I barely listened past the intro, so who knowsKippershy wrote:stringtheory wrote:seems original enough from a quick browsing of a youtube search, also will you be getting the wild wasteland perk? because that seems to be a staple of NV lets playsKippershy wrote:Yeah, I'll be sure to note on the mods I'm using first of all.
Retardedness was my first idea, but probably overdone.
Typical English Gentleman however? Why not?
As in, being The English Gentleman is an original? Or retarded?
Oh, also, WW will be on. Makes things interesting.
EDIT: plus no one seemed to have a british accent
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