[Official!] Project Horizons Comment Crew Chat thread.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
That's actually the same as what was in my head about how an equine would fly a plane, aside from the implement of the actual control stick, at which point I get stuck. The head of an equine wouldn't give very good maneuverability for mouth manipulation, but I really can't think of any alternatives besides turning the whole head.Cptadder wrote:
Prone makes sense to me, I imagine zebras climbing down into the cockpit from the front backwards. As in a nose ladder they climb up, turn around and back in then settle into groves. Hooves in boots that let them control some combination of the Ailerons, Elevators and Rudder. Maybe a tail control or two but I don't see it. Mouth is free for a bite down flight stick combination weapons. Like mouth pistols scaled up but tied to the main weapons.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
To take this a little further, I'm only interested in a few different vehicles and models, mostly work and military vehicles. I'm the same as Frost when it comes to stuff that kills, as I have demonstrated in the past.Mister Frost wrote:I know how you feel, Hinds. I couldn't care less about sports, and as far as cars go, I'm fairly certain that a great number of them feature engines of some sort. You get me started on guns or knives though, you better grab a fuckin' seat.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
…Really?Cptadder wrote:See this is why I like you O.Hinds, someone else would take that question as a joke.
Hm… I'm not sure about that. What advantages are you seeing over boarding from the side? In addition to not having to go over the nose, the turn is only 90 degrees rather than 180.Cptadder wrote:Prone makes sense to me, I imagine zebras climbing down into the cockpit from the front backwards. As in a nose ladder they climb up, turn around and back in then settle into groves.
The system I'm currently using has the hindhooves on rudder pedals, one of the forehooves in the yoke boot, and the other forehoof working the throttle and any hoof controls. (Rotorcraft can have one of the forehooves work the collective and the other the cyclic.) The headpiece of the pilot's suit is fitted with a control bit that can be swung by a hoof control (though possibly a shoulder shrug could deploy it for surprise combat situations) into position to be used or out of position to enable talking or, if an oxygen mask isn't worn over the control bit, use of mouth controls. Alternatively, one of the hindhooves can work both rudder pedals, forward for one and backward for the other, freeing up the other hindhoof for the throttle and the throttle forehoof for other tasks. This would require more care to be paid to the hindhooves, but the tradeoff might be worth it; I'm not sure.Cptadder wrote: Hooves in boots that let them control some combination of the Ailerons, Elevators and Rudder. Maybe a tail control or two but I don't see it. Mouth is free for a bite down flight stick combination weapons. Like mouth pistols scaled up but tied to the main weapons.
(I've speculated on Dea Rubrum having leg twitch controls fitted to her custom planes, but I'm not sure.)
Well, there are the pressure suits worn by Vetribus pilots, but of course that's some time after the war.Cptadder wrote:Lucky zebras don't have to bother with space suits because trying to fly without mouth controls makes masks tricky.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
That image tickled my funny bone.swicked wrote:
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Yeah, sorry Hinds, but I'm not versed enough in trains to be able to comment on that. I do know that train miniatures are fucking awesome, but my knowledge of real railways is pretty scarce apart from the most basic stuff.
On another note, for a side-project, I had been thinking about arcano-technologic "air-ships". And more specifically, in the context of a fleet operation, as the air-ships have speeds and maneuverability in the same range as modern sea-warships (but in three dimension and with a relatively limited ceiling), about escort aircraft carriers.
The idea is that the airplanes carried by the carrier(s) would be tasked to ensure Air Superioty, so that the Air-Ships can focus on their missions (ground-support, anti-capital-ship operations, transport & logistics, etc...).
The planes would be supersonic, and would be proppelled by arcano-technologic engines which through using wind-magic and burning good ol' petroleum-derived products as a power-source would generate thrust.
One of the major point is that the availability of magical material like gems is very limited, so any extra-ordinary effect has to be achieved through a clever use of magic to increase or bend the effects of "ordinary" physics. Working with the Laws of Physics and not against them, if you get what I mean.
So given that, how would you see the planes as looking ? I want to kinda avoid just putting up an un-inspired clone of an F/A-18 & Co.
Also, how would an airborne aircraft carrier look like ?
On another note, for a side-project, I had been thinking about arcano-technologic "air-ships". And more specifically, in the context of a fleet operation, as the air-ships have speeds and maneuverability in the same range as modern sea-warships (but in three dimension and with a relatively limited ceiling), about escort aircraft carriers.
The idea is that the airplanes carried by the carrier(s) would be tasked to ensure Air Superioty, so that the Air-Ships can focus on their missions (ground-support, anti-capital-ship operations, transport & logistics, etc...).
The planes would be supersonic, and would be proppelled by arcano-technologic engines which through using wind-magic and burning good ol' petroleum-derived products as a power-source would generate thrust.
One of the major point is that the availability of magical material like gems is very limited, so any extra-ordinary effect has to be achieved through a clever use of magic to increase or bend the effects of "ordinary" physics. Working with the Laws of Physics and not against them, if you get what I mean.
So given that, how would you see the planes as looking ? I want to kinda avoid just putting up an un-inspired clone of an F/A-18 & Co.
Also, how would an airborne aircraft carrier look like ?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'm thinking of the game Echelon: Wind Warriors. It had unusual-looking planes, as well as airborne and floating carriers.
I kinda can't find a lot of good screens in google, as it's old.
...well, all these would, of course, have to be given completely different textures, their shapes would have to lose the angles to make them look more "organic" and there would have to be crystals put everywhere in order to convey that they're magic.
I kinda can't find a lot of good screens in google, as it's old.
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...well, all these would, of course, have to be given completely different textures, their shapes would have to lose the angles to make them look more "organic" and there would have to be crystals put everywhere in order to convey that they're magic.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Kinda too "agile" for what I'm thinking. Also really slow.
Could make good gunships for close-air-support operations, though.
I'll have to think a bit more about the role I would see the supersonic aircrafts being used for and the technological background of those building them before being able to say more.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Unrelated, but that's an awesome wya of launching a ship : https://www.youtube.com/watch?v=gN6QuFa2scM
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'm afraid that I don't have enough information. There's a limited number of airplane designs within the few parameters you've given me, but still a great number. As for how the carriers would look... I have no idea how these arcanotech airships work. The landing deck probably would be on top, though; from what you've described, the primary threats would be from missiles and airplanes (One universe I worked with had the newly-developed aircraft carriers suspend their landing strips on cables; since a significant part of the threat that the ships were expected to face was from incoming ballistic shells, the tops and sides were heavily armored. The battleships in that universe also hung their cannons underneath, since I realized that the usual "take oceangoing battleship, stick a few fins on, and put it in the air" approach didn't really fit the environment). Depending on the altitude that they're expected to operate at, they might forgo catapults entirely and just drop the planes from cradles (omitting the landing strip and having the planes hook on to be lifted back into their cradles, though, would likely reduce the ship's versatility). Also, note that landing on one of these carriers is going to be easier on the planes than landing on an oceangoing ship (assuming that the landing strip is in a sensible position); instead of increasing engine power when coming in, pilots can decrease it, which will reduce the need for arresting gear and the resultant wear on the aircraft.Harmony Ltd. wrote:So given that, how would you see the planes as looking ? I want to kinda avoid just putting up an un-inspired clone of an F/A-18 & Co.
Also, how would an airborne aircraft carrier look like ?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
The way I was imagining it, the ships would use levitation-pods to help in keeping them aloft. The thing though is that these pieces of machinery are magic intensive, and would require magic-fuel to function. Given that the Power using these ships has suffered for all of its history from a chronical shortgage of gems, they wouldn't want to rely only on something that need magic fuel to function. The shortgage isn't extremely severe, but for warships you don't want to rely only on something you can only acquire through trade.
So I was thinking that to conserve magical fuel, they'd use some sort of arcano-technologic "jet engines", which would use oil-derived fuel, but be far more efficient in term of how much thrust they produce relative to their own weight and how much fuel they consume. But even then they would be able to produce only half of the upward thrust in the best cases scenario. Still, that's a 50% reduction in consumption of magical fuel, and the people using these ships have PLENTY of oil to spare.
Although that would mean that you wouldn't want to be near one of these ships when they take-off, as the sheer amount of thrust they'd produce to get up would probably blast away anything not bolted to the ground.
So I was thinking that to conserve magical fuel, they'd use some sort of arcano-technologic "jet engines", which would use oil-derived fuel, but be far more efficient in term of how much thrust they produce relative to their own weight and how much fuel they consume. But even then they would be able to produce only half of the upward thrust in the best cases scenario. Still, that's a 50% reduction in consumption of magical fuel, and the people using these ships have PLENTY of oil to spare.
Although that would mean that you wouldn't want to be near one of these ships when they take-off, as the sheer amount of thrust they'd produce to get up would probably blast away anything not bolted to the ground.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Also, the airplanes would use down-scaled version of these "jet engines".
Their design will most probably depend on the specificities of the carriers.
Their design will most probably depend on the specificities of the carriers.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
...These ships must have massive fuel tanks.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
When I said "efficient" engines, I wasn't joking.
They really are magic, it's just that instead of directly using a magic energy source, they act as catalytic agents to amplify a normal physical phenomenon.
Basically, the whole shtick of that Power is that because they didn't have much magical material to work with, they went full SCIENCE !!! on everything they worked on.
You can legitimately ask yourself what they did of that law about Conservation of Energy. They'll just look at you funny and shrug : "Who cares ? It works.".
But yeah, they would have massive tanks. I think their range would be quite limited, something like four to seven thousand kilometers, depending on the ships and the cruising height, before running out of fuel.
They really are magic, it's just that instead of directly using a magic energy source, they act as catalytic agents to amplify a normal physical phenomenon.
Basically, the whole shtick of that Power is that because they didn't have much magical material to work with, they went full SCIENCE !!! on everything they worked on.
You can legitimately ask yourself what they did of that law about Conservation of Energy. They'll just look at you funny and shrug : "Who cares ? It works.".
But yeah, they would have massive tanks. I think their range would be quite limited, something like four to seven thousand kilometers, depending on the ships and the cruising height, before running out of fuel.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'm just gonna make it a policy of linking you guys to stuff I know you guys will find interesting since I seem to have a knack for finding good stuff. :P
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I didn't say I was going to read it
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Re: [Official!] Project Horizons Comment Crew Chat thread.
In the distance, my jimmies rustle ever so slightly.Harmony Ltd. wrote:I didn't say I was going to read it
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Re: [Official!] Project Horizons Comment Crew Chat thread.
That's what I'm living for.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Really, most people would scoff and say "oh you" rather than take it seriously. Never once do you say "why are we talking about this again? It's a trait we both have, no matter how scientific or silly, if someone asks who would win Godzilla or Godzilla's weight in monkeys armed with butcher knives you do the same thing I do... trying to figure out exactly how much Godzilla weighs and how much and which type of monkeys we are talking about.O. Hinds wrote:…Really?Cptadder wrote:See this is why I like you O.Hinds, someone else would take that question as a joke.
Mostly the fact that a side stair only makes sense for monkey legs, ponies (And zebras) can be agile but cockpits are were our simian qualities shine. Your standard cockpit is filled with so many dials and switches and your talking prone flight which means your talking about a glazed nose plane which means having to slide down into it and you can't come over the back so the front makes sense. That might be preference on my part for difference for difference sake.O. Hinds wrote:Hm… I'm not sure about that. What advantages are you seeing over boarding from the side? In addition to not having to go over the nose, the turn is only 90 degrees rather than 180.Cptadder wrote:Prone makes sense to me, I imagine zebras climbing down into the cockpit from the front backwards. As in a nose ladder they climb up, turn around and back in then settle into groves.
I imagine hind hooves could handle rudder peddles and flaps. Lean back left hoof to swing right, lean forward left hoof to tilt left or vice versa. You want your pilot looking forward towards where they are flying at and you need to be able to see directly forward because of prone flight position so glazed nose or extra high cockpit of which only glazed nose makes sense.O. Hinds wrote:The system I'm currently using has the hindhooves on rudder pedals, one of the forehooves in the yoke boot, and the other forehoof working the throttle and any hoof controls. (Rotorcraft can have one of the forehooves work the collective and the other the cyclic.) The headpiece of the pilot's suit is fitted with a control bit that can be swung by a hoof control (though possibly a shoulder shrug could deploy it for surprise combat situations) into position to be used or out of position to enable talking or, if an oxygen mask isn't worn over the control bit, use of mouth controls. Alternatively, one of the hindhooves can work both rudder pedals, forward for one and backward for the other, freeing up the other hindhoof for the throttle and the throttle forehoof for other tasks. This would require more care to be paid to the hindhooves, but the tradeoff might be worth it; I'm not sure.Cptadder wrote: Hooves in boots that let them control some combination of the Ailerons, Elevators and Rudder. Maybe a tail control or two but I don't see it. Mouth is free for a bite down flight stick combination weapons. Like mouth pistols scaled up but tied to the main weapons.
But those ponies are sitting and handling a stick, in fact they fly it very human like. That makes sense in a Helicopter/plane hybrid but in jet such a pony would be backwards and passed out the instant they tried to bank hard because of their body structure.O. Hinds wrote:Well, there are the pressure suits worn by Vetribus pilots, but of course that's some time after the war.Cptadder wrote:Lucky zebras don't have to bother with space suits because trying to fly without mouth controls makes masks tricky.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Huh.Cptadder wrote:Really, most people would scoff and say "oh you" rather than take it seriously. Never once do you say "why are we talking about this again? It's a trait we both have, no matter how scientific or silly, if someone asks who would win Godzilla or Godzilla's weight in monkeys armed with butcher knives you do the same thing I do... trying to figure out exactly how much Godzilla weighs and how much and which type of monkeys we are talking about.
Oh, and I think that it would be the monkeys, provided they never gather enough for Godzilla to take them out with a massive strike. Godzilla has very poor point defence, as far as I know, and a sufficiently large number of monkeys could, if they didn't mind massive attrition, probably get through his weak spots before he could kill them all. Through this presupposes that he has any weak spots, I assume that it would be reasonably possible for an army of monkeys to climb him and cut through his eyes and into his brain.
I don't think that it needs to be glazed nose. Remember, zebra/pony necks can bend in ways that human necks can't.Cptadder wrote:Mostly the fact that a side stair only makes sense for monkey legs, ponies (And zebras) can be agile but cockpits are were our simian qualities shine. Your standard cockpit is filled with so many dials and switches and your talking prone flight which means your talking about a glazed nose plane which means having to slide down into it and you can't come over the back so the front makes sense. That might be preference on my part for difference for difference sake.
Hm… I suppose that adding an extra axis of motion for the hindhoof pedals would give more control, though I'm not sure that I'm entirely correctly understanding you.Cptadder wrote:I imagine hind hooves could handle rudder peddles and flaps. Lean back left hoof to swing right, lean forward left hoof to tilt left or vice versa. You want your pilot looking forward towards where they are flying at and you need to be able to see directly forward because of prone flight position so glazed nose or extra high cockpit of which only glazed nose makes sense.
Again, though, I don't think glazed nose is needed (and I'm not even sure what you mean by "extra high cockpit"), and a more human-traditional cockpit placement would give better views in directions other than forward. The reduced non-forward visibility of glazed nose was, after all, one of the reasons why prone piloting positions didn't become more common, as far as I know.
…What? I have no idea what you're talking about here.Cptadder wrote:But those ponies are sitting and handling a stick, in fact they fly it very human like. That makes sense in a Helicopter/plane hybrid but in jet such a pony would be backwards and passed out the instant they tried to bank hard because of their body structure.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Oh, by the way, based on the new episode, a friend of mine has proposed that Equestria uses an absolute temperature scale (which he's calling "Manekin") with 1M≈3.7K.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
See?O. Hinds wrote:
Oh, and I think that it would be the monkeys, provided they never gather enough for Godzilla to take them out with a massive strike. Godzilla has very poor point defence, as far as I know, and a sufficiently large number of monkeys could, if they didn't mind massive attrition, probably get through his weak spots before he could kill them all. Through this presupposes that he has any weak spots, I assume that it would be reasonably possible for an army of monkeys to climb him and cut through his eyes and into his brain.
As to the first part imagine a gas pedal that can tilt forward and back and left or right. You have your zebra put their hoof on a neutral spot. Need to tilt up while pulling left? Then have that hoof push forward and to the left. Need to just climb? Push back with both hooves, imagine standing on a pair of joysticks to get the idea. Difference being that your weight is not on them, your must manipulating them with hooves. You have two separate sets because there are times you need to jink and that means alternating the flaps and rudder.O. Hinds wrote:I don't think that it needs to be glazed nose. Remember, zebra/pony necks can bend in ways that human necks can't.Cptadder wrote:Mostly the fact that a side stair only makes sense for monkey legs, ponies (And zebras) can be agile but cockpits are were our simian qualities shine. Your standard cockpit is filled with so many dials and switches and your talking prone flight which means your talking about a glazed nose plane which means having to slide down into it and you can't come over the back so the front makes sense. That might be preference on my part for difference for difference sake.Hm… I suppose that adding an extra axis of motion for the hindhoof pedals would give more control, though I'm not sure that I'm entirely correctly understanding you.Cptadder wrote:I imagine hind hooves could handle rudder peddles and flaps. Lean back left hoof to swing right, lean forward left hoof to tilt left or vice versa. You want your pilot looking forward towards where they are flying at and you need to be able to see directly forward because of prone flight position so glazed nose or extra high cockpit of which only glazed nose makes sense.
Again, though, I don't think glazed nose is needed (and I'm not even sure what you mean by "extra high cockpit"), and a more human-traditional cockpit placement would give better views in directions other than forward. The reduced non-forward visibility of glazed nose was, after all, one of the reasons why prone piloting positions didn't become more common, as far as I know.
[/quote]O. Hinds wrote:…What? I have no idea what you're talking about here.Cptadder wrote:But those ponies are sitting and handling a stick, in fact they fly it very human like. That makes sense in a Helicopter/plane hybrid but in jet such a pony would be backwards and passed out the instant they tried to bank hard because of their body structure.
The description of the Veritbird pilots in both FoE and PH is very human like mentioning cockpits and seats and flight sticks. Might just be short handing description
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Who is up for Cards Against humanity?
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'm game, just tell me the name of the room we'd be using.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Overlong Analysis Cobalt wrote:I'm game, just tell me the name of the room we'd be using.
It will be called tylertoon's game the pass is PHCC
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Ah, that's the sort of pedal design I was thinking of for the yoke or collective. You're proposing that roll, pitch, and yaw all be assigned to the hindhoof pedals? Hm… That would be dooable, I think, and free up the forehooves, but I'm worried that the intricacies of it might be distracting for combat flying. Might not be, though… Hm...Cptadder wrote:As to the first part imagine a gas pedal that can tilt forward and back and left or right. You have your zebra put their hoof on a neutral spot. Need to tilt up while pulling left? Then have that hoof push forward and to the left. Need to just climb? Push back with both hooves, imagine standing on a pair of joysticks to get the idea. Difference being that your weight is not on them, your must manipulating them with hooves. You have two separate sets because there are times you need to jink and that means alternating the flaps and rudder.
Okay, it looks like there's a lot of confusion here. First of all, this is a Vetribus. I'm not sure what you were thinking of, since Vertibirds aren't in the FoE universe at all, as far as I know, and Vertibucks are only in PH and, IIRC, have nothing approaching humanlike pilot seats mentioned. As for Pax Roamana/Miliozi/Alliance rotodaens, they use modified version of the tronbike saddles and pedal controls.Cptadder wrote:The description of the Veritbird pilots in both FoE and PH is very human like mentioning cockpits and seats and flight sticks. Might just be short handing description
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Re: [Official!] Project Horizons Comment Crew Chat thread.
He might be thinking of the flying tank Calamity flew, but I thought that was just a harness.O. Hinds wrote:Okay, it looks like there's a lot of confusion here. First of all, this is a Vetribus. I'm not sure what you were thinking of, since Vertibirds aren't in the FoE universe at all, as far as I know, and Vertibucks are only in PH and, IIRC, have nothing approaching humanlike pilot seats mentioned.Cptadder wrote:The description of the Veritbird pilots in both FoE and PH is very human like mentioning cockpits and seats and flight sticks. Might just be short handing description
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Yo. I know I keep popping in with random questions, but I know people have done fanfic readings on youtube for fallout equestria, project horizons and pink eyes, but no one is up to date with heroes. I'm thinking of doing a fanfic reading of it. Is it a good idea?
I have a soundproof booth, my voice is average though, but I'm not a squeaker, and I have a decent microphone and setup.
I just have no initial urge to do so. I want to do it, but it's the same reason why I'm not pumping out art every week like I used to. I simply have no initial drive to do anything. Once I get started on something I do not stop though. You could light a fire under me and my reaction would be to flop off my chair and continue to do nothing.
I have a soundproof booth, my voice is average though, but I'm not a squeaker, and I have a decent microphone and setup.
I just have no initial urge to do so. I want to do it, but it's the same reason why I'm not pumping out art every week like I used to. I simply have no initial drive to do anything. Once I get started on something I do not stop though. You could light a fire under me and my reaction would be to flop off my chair and continue to do nothing.
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