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Royal Equestrian Armored Division

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Fuzzy
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Post by RoboRed Sat May 04, 2013 11:47 am

Sadly, I'm only comfortable with one of the tanks I'm working on. The rest I need to grind on and get better stuff first.

And there's no chance in hell of that happening anytime soon if I'm averaging < 150 xp a match.
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Post by Vergil Sat May 04, 2013 12:09 pm

Going to be around anytime soon? Last time I briefly messaged you ingame was unfortunately right before I fell asleep...
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Post by RoboRed Sat May 04, 2013 12:34 pm

I'll be on for a little bit this evening after I get off work.
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Post by hawkeye92 Sat May 04, 2013 6:41 pm

Just played my first game with the Centurion. I've used free xp to research the tracks, turret and 20pdr but don't have enough credits for the gun yet but was itching to try it so I rolled with the Comet's gun. Turret pretty bouncy to other tier 8 mediums, front angled can deflect a lot of hits from the tier 8 chinese medium.
I did get ammoracked in the first game though. By one of my moronic russian heavy allies who deiced to shoot the tier 8 chinese medium I was moving towards to get out of los of other potential enemies, hit me in my 40mm backside taking off half of my health and my ammorack. Got killed by the chinese tank very shortly after that. Can't fault the tank though because the entire enemy team were mediums wheras my team were all heavies- there is me and one other person trying to hold the east side of Ruinberg just isn't going to happen.
Gun depression is great so I'll be using it to my advantage a lot. I have high hopes for this tank, although I hear the 20pdr is unreliable as all hell to actually penetrate anything despite what the stats and ludicrous shell cost would lead you to believe.
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Post by RoboRed Sat May 04, 2013 7:53 pm

Cromwells be Crommin'.

Royal Equestrian Armored Division - Page 12 946098_372441042859770_1407509447_n
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Post by Vergil Sat May 04, 2013 11:09 pm

I love jagdpanther and jagdpanther culture
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Post by RoboRed Sun May 05, 2013 12:02 am

I need to dl some kind of vid capture program so I can post that "zero fucks given" ramming kill.
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Post by Vergil Sun May 05, 2013 1:05 am

I could record it, but I don't have my editing stuff installed at the moment since I wiped my hard drive last weekend.
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Post by Fuzzy Sun May 05, 2013 11:03 am

RoboRed wrote:I need to dl some kind of vid capture program so I can post that "zero fucks given" ramming kill.

Upload the replay so we can see?

Going to see if I can get my Centurion now. But now the Cromwell has 80% increased profits. RAKING IT IN.

I call mine the Ramwell Mk4. Pretty much how I play it. It's so light but the horsepower per ton is ridiculous to just cannonball into things. Even taken out a KV-2 once in a ram at 80km/h.
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Post by Ketchup Sun May 05, 2013 11:06 am

Fuzzy wrote:
Going to see if I can get my Centurion now. But now the Cromwell has 80% increased profits. RAKING IT IN.
I call mine the Ramwell Mk4. Pretty much how I play it. It's so light but the horsepower per ton is ridiculous to just cannonball into things. Even taken out a KV-2 once in a ram at 80km/h.
It's earning a lot, almost have the M103. *squee*

And I'll try a Ramwell. I've used it to ram only as last resort in most cases.

I kinda wish I had been recording when I got 7 kills, defender, sharpshooter*, Ace Tanker, and of course Top Gun in the Crusader.
Worthy of note because the combo is 14 and I missed in that battle.
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Post by Vergil Sun May 05, 2013 12:14 pm

I just realized I forgot to turn battle recording on after I reinstalled last weekend.

I am now very sad.
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Post by RoboRed Sun May 05, 2013 12:20 pm

I downloaded Bandicam and recorded the replay. It's uploading to youtube right now. I think I'll show a few others later, like that awesome match in the JagdPz IV.
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Post by Ketchup Sun May 05, 2013 1:11 pm

I've evaluated the M103, currently still stock, as being pretty awesome.
It can fight on the line against tier 8 and 9 tanks, which the T32 couldn't do. Even with the T32's worst-105mm-gun-in-tier-8, its ability to stay in the fight without moving as much makes shot placement better and thus more effective. Mobility is actually really good for a stock tank, equal or better in all regards to the T32. Hull and turret traverse, and gun depression, are seemingly better.
It makes more credits and costs less to repair than the M46, having 50 hp more, but that'll change with the second turret.

I like it.
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Post by RoboRed Sun May 05, 2013 4:51 pm

I have no idea why this took so goddamn long to upload. I've uploaded vids half this size and they didn't take nearly as long.
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Post by Vergil Sun May 05, 2013 4:54 pm

Because youtube, that's why.

Also I feel it worthy of mention that my music pack chose to play this in my client when you did that: https://www.youtube.com/watch?v=2NqXGmQ2Klg


Last edited by Vergil on Sun May 05, 2013 5:52 pm; edited 1 time in total
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Post by RoboRed Sun May 05, 2013 5:09 pm

Also, I need to get off my lazy ass and reinstall my mods.
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Post by RoboRed Sun May 05, 2013 6:18 pm

Fukkin' installing this RIGHT NOW: http://www.curse.com/wot-mods/worldoftanks/making_tank_fire_obvious
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Post by Vergil Sun May 05, 2013 6:18 pm

RoboRed wrote:Fukkin' installing this RIGHT NOW: http://www.curse.com/wot-mods/worldoftanks/making_tank_fire_obvious

WINNER
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Post by RoboRed Sun May 05, 2013 8:43 pm

Okay, I've set up the JagdPz vid, but given how long it took to upload that previous vid, I'm going to wait to upload until before I head to bed.
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Post by Vergil Sun May 05, 2013 8:57 pm

RoboRed wrote:Okay, I've set up the JagdPz vid, but given how long it took to upload that previous vid, I'm going to wait to upload until before I head to bed.

Probably a good idea
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Post by RoboRed Sun May 05, 2013 10:03 pm

I'm online right now if you want to play.
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Post by Vergil Sun May 05, 2013 10:14 pm

RoboRed wrote:I'm online right now if you want to play.

Krim's got me playing dota 2 at the moment or I would! Any chance you'll have time during the week? If you want I can add you on steam or something so it's easier to get a hold of me for tanks.

In other news I finally managed to get vegas pro to install for me again, so I'm good to edit things.
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Post by RoboRed Sun May 05, 2013 10:21 pm

I'll more than likely be on this week, now that the semester's over.
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Post by Vergil Sun May 05, 2013 10:48 pm

RoboRed wrote:I'll more than likely be on this week, now that the semester's over.

Sweet. I'll be a little crazy this week but I expect I'll be around most days.
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Post by Fuzzy Mon May 06, 2013 12:41 am

Unlocked the Centurion I. Just need to afford it now.

Only thing is, it's useless (more than usual) right now. I realised you need to have 32,000 free exp to make it even playable to begin with. I don't even have 10k because WoT is so stingy with it.

The galling thing is that the Centurion I has no suspension upgrade from Mk1 to MkIII in real life. They just stuck an "A" on the end to force you to take longer to upgrade the tank. It's nothing but gameplay padding. 16k for a suspension upgrade that doesn't actually exist. And you can't get the turret without it.

For crying out loud, the 20 pounder wasn't even capable of being mounted on the MkII turret in the game like WG seems to think it can be on the Caernarvon. They only make the Caern the MkII and the Centurion the MkIII simply to force you to grind all over again for the same damned turret. Literally the only difference between the turrets in real life was the MkIII has the mounting for a 20 pounder cannon and the MkII was mounted for the 17 pounder. So why do they not share the same turret?

Unbelievable lack of actual research coupled with shoddy game design simply to force you to spend longer grinding with an awful version of the tank.

Furthermore, the Centurion was adopted in replacement of the Charioteer in wider use because the Centurion easily outperformed the Comet platform in speed so the Charioteer "fast medium" cruiser concept was now obselete.

So why is the Centurion less speedy and agile than the Comet in the game when it was specified in the design brief and testing results that the Centurion was massively more mobile than a Comet?
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Post by RoboRed Mon May 06, 2013 2:11 am

YES. I'M FINALLY RID OF THAT SHITTY-ASS 75!!! Now to actually deal some hurt with the JagdPanther. And it was an awesome last match, too.

I'mma head to bed and upload that JagdPz vid now.
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Post by RoboRed Mon May 06, 2013 3:03 am

Oddly enough, it didn't take near as long as the other one...

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Post by hawkeye92 Mon May 06, 2013 6:57 am

Fuzzy wrote:Unlocked the Centurion I. Just need to afford it now.

Only thing is, it's useless (more than usual) right now. I realised you need to have 32,000 free exp to make it even playable to begin with. I don't even have 10k because WoT is so stingy with it.

You didn't use free xp to unlock the Centurion, did you?
I've had to save for months to get enough free xp to get the equipment for the Centurion on unlock. I desperately need my commander to get to 100% skill training so I can switch it to 6th sense for this tank. Everyone can see you a long, long time before you can see them, which is bad when you're driving a glass box.
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Post by Fuzzy Mon May 06, 2013 11:38 am

hawkeye92 wrote:
Fuzzy wrote:Unlocked the Centurion I. Just need to afford it now.

Only thing is, it's useless (more than usual) right now. I realised you need to have 32,000 free exp to make it even playable to begin with. I don't even have 10k because WoT is so stingy with it.

You didn't use free xp to unlock the Centurion, did you?
I've had to save for months to get enough free xp to get the equipment for the Centurion on unlock. I desperately need my commander to get to 100% skill training so I can switch it to 6th sense for this tank. Everyone can see you a long, long time before you can see them, which is bad when you're driving a glass box.

No, I never use free exp for tank unlocks.

What do you mean switching skills? If you switch them then you drop to something like 86% and it takes forever to get it back up again, especially on a non-elited tank. You sure that would have enough of a benefit really? I'd rather just get the skill faster myself.

As another note, I'm beginning to have a serious distaste with the AT-8 lately. The AT-2 gets by on account of its low tier, but the AT-8 gets no extra armour leading it to be a pathetically easy tank to penetrate from virtually anywhere. One that actually has more weakpoints than the AT-2 (almost 25% of its front hull is 75mm) and has only a 7.5 degrees gun arc in all directions other than down which is only five degrees. I believe it may be the smallest TD traverse in the entire game, actually.

Edit - Just checked. It's even smaller than the ARL's. Let that be the comparitive thought of how nightmarish this thing is to drive.

So to recap...it basically has no armour. It only moves at 20km/h. It can't aim at anything unless it's standing still. Its gun is so low damage that you need them to stay standing still forever to do anything worthwhile. It can't turn worth a damn so you are entirely reliant upon your teammates to support you. It's camo rating is awful.

Just what is the advantage of British TD's again?

WG says its the armour, but 203 isn't really that much with the amount of derp flying around, or the gold. Or just, y'know, aiming at the very obvious weakpoints. AT-2's are jokes these days.

The worst part is, taking a look at the tier 7 AT-7, it has no more armour than the AT-2, no more gun movement arc than the AT-8 and it is yet another tank forced to use the bankrupcy cannon 20 pounder.

And people wonder why I get all ragey about this nation tree sometimes.
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Post by Vergil Mon May 06, 2013 12:34 pm

RoboRed wrote:YES. I'M FINALLY RID OF THAT SHITTY-ASS 75!!! Now to actually deal some hurt with the JagdPanther. And it was an awesome last match, too.

I'mma head to bed and upload that JagdPz vid now.

Grats!

Also FTR is actually getting details on the kind of arty nerfs WG has in mind for the next patch. Storm wasn't kidding about it being "nuclear."
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