[Official!] Project Horizons Comment Crew Chat thread.
+18
brony all alone
iLateralGX
Scyto Harmony
Katarn
StoneSlinger88
Cptadder
Kattlarv
Scienza
Ironmonger
Valikdu
O. Hinds
Harmony Ltd.
Tytan
Frost
Stringtheory
Moodyman90
RoboRed
OneMoreDaySK
22 posters
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Swickedbait:
http://geomancing.deviantart.com/art/Dozing-in-the-Sunbeams-447832052
http://madacon.deviantart.com/art/Trixie-enrage-463526354
Lastbait:
http://superrobotrainbowowl.deviantart.com/art/battle-ready-queen-chrysalis-463597843?q=gallery%3ASuperRobotRainbowOwl&qo=0
http://geomancing.deviantart.com/art/Dozing-in-the-Sunbeams-447832052
http://madacon.deviantart.com/art/Trixie-enrage-463526354
Lastbait:
http://superrobotrainbowowl.deviantart.com/art/battle-ready-queen-chrysalis-463597843?q=gallery%3ASuperRobotRainbowOwl&qo=0
RoboRed- Royal Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Harmony Ltd. wrote:You know, there's a reason why in TF2 you're supposed to go against the medic first and the Heavy second. I guess the same applies here.
It's a bit different. The medic in TF2 has means to defend himself. The healer in fire emblem for the most part just has to hope she RNG smiles on her and she can dodge. Also the big guy had potions on him. It didn't really impact me from a gameplay standpoint that much.
Also anyone that plays the game if you pair up two people all the way to S rank do they always end up romancing eacother? I'll avoid it if that the case. It makes them more effective in combat but I don't wanna.
Guest- Guest
Re: [Official!] Project Horizons Comment Crew Chat thread.
Assetto Corsa is 50% off today. I can finally get my PC racing sim on.
iLateralGX- Ursa Minor
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Finished the sequel to "The Raid." Was very entertaining. Quite different from the original, in a lot of ways, but the action was absolutely excellent and the plot was even fairly compelling. It wasn't particularly complex, but it didn't beat you over the head with what was going on. Characters were pretty good, too - they were fairly simple and archetypal, but well-executed. The film was almost minimalist, with the exception of the guy with the baseballs and the lady with the hammers, who were goofy but fun (and even then, clearly had a lot of story between them that went unsaid, which I liked to see). Also, not minimalist in its two and a half hour running time. It did not drag, however.
Guest- Guest
Re: [Official!] Project Horizons Comment Crew Chat thread.
If anyone is interested, I've recently finished coloring a new picture.
It's Octavia, it's humanized, and it's very NSFW.
I'm actually quite proud of how well it turned out.
It's Octavia, it's humanized, and it's very NSFW.
I'm actually quite proud of how well it turned out.
Tytan- The Great Bait Hunter
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'd like this picture, if you please, seƱor Ty.
Frost- Crazed Gun-Toting 'Murican
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Of course Herr Frost.Mister Frost wrote:I'd like this picture, if you please, seƱor Ty.
Tytan- The Great Bait Hunter
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Sign me up, I'm going down.
Speaking of, visas are a pain in the ass. We Europeans have it really comfy with the Schengen Zone, I realize it now that I have to slog through online forms in order to be authorized temporary access into the Land of theFree Fat
Speaking of, visas are a pain in the ass. We Europeans have it really comfy with the Schengen Zone, I realize it now that I have to slog through online forms in order to be authorized temporary access into the Land of the
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
That's Land of the Big-Boned, asshole.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- -I desire to see the picture! Yes!:
The voices tell me that they want the picture.
Valikdu- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Hehe... "Big" "boned"Mister Frost wrote:That's Land of the Big-Boned, asshole.
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Joke's on you, motherfucker-- Excuse me while I go cry in shame, now
Frost- Crazed Gun-Toting 'Murican
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Re: [Official!] Project Horizons Comment Crew Chat thread.
HUEHUEHUEHUEHUEHUEHUEHUEHUEHUEHarmony Ltd. wrote:Hehe... "Big" "boned"Mister Frost wrote:That's Land of the Big-Boned, asshole.
RoboRed- Royal Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Speaking of such, my trip home just took me through the Tennessee-Kentucky border, which is apparently the fucking spawning ground for obese pre-teens and their even more bloated progenitors. They were crawling over the place like Communist pubic lice on Putin's shriveled wang. Shit like that's why I want to deploy--to get away from all the fat people and their fat little snot-children.
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Re: [Official!] Project Horizons Comment Crew Chat thread.
It works.
*silent yay*
Scrapped my old network of 10/100 secondary router and 8-port switches with one 10/100/1000 16-port switch. Now I has good internet on weekdays. Unfortunately, can't port forward, as someone attempted to hack the router, now is blocked for long time.
*silent yay*
Scrapped my old network of 10/100 secondary router and 8-port switches with one 10/100/1000 16-port switch. Now I has good internet on weekdays. Unfortunately, can't port forward, as someone attempted to hack the router, now is blocked for long time.
OneMoreDaySK- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Unrelated, but is Transistor worth the money as a gme? The graphics looks interesting, but how does it play?
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I'd say it's worth it but then again I'm a big fan of Supergiant Games and loved Bastion, so maybe I'm biased. I'd say the story (from what I've played), graphics, and soundtrack are all on par with Bastion. In terms of gameplay it's a bit of a letdown, you have four active slots with a maximum of two upgrades on each one and four passive upgrade slots that you can swap out every so often, but what will really restrain you is the amount of 'memory' you have. You can try to play the game in 'real time' but you'll quickly have your ass kicked in all but the smallest battles. Evening the odds in your favor is the 'turn()' system, which is closest in functionality to V.A.T.S. (heh, almost wrote S.A.T.S.). The way it works is that time apparently freezes and you can plan out your next movements. Once you're done planning out your 'turn', it's executed basically instantaneously. There's only a certain amount you can do per 'turn' and moving and using your four actively equipped abilities all use a certain varying amount of your 'turn()' bar, which replenishes when in 'real time'. The main problem is that until the bar is full again you can't use 'turn()', and as I stated above fighting in real time is very hard (not to mention the fact that the designers had the absolutely brilliant idea to have your abilities be unusable until turn() replenishes). So game play is a mixture of carefully planning out your attacks in turn() then dodging franticly (and mostly failing since many enemy attacks are auto hit) until turn() comes back online (guess it was supposed to encourage players to end up in a safe place, something that I apparently didn't grasp). So if you like Bastion and/or a cyberpunk thriller setup, go for it, just be prepared to put up with some finicky gameplay.Harmony Ltd. wrote:Unrelated, but is Transistor worth the money as a game? The graphics looks interesting, but how does it play?
Last edited by stringtheory on Fri Jun 27, 2014 8:59 pm; edited 1 time in total
Stringtheory- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Re: Harmony
Completely biased here. Yes. Though I wished the OST also had the processed versions of the songs.
@String
Jaunt() allows moves outside of Turn() recovery, but more often than not you'll want that move.
Completely biased here. Yes. Though I wished the OST also had the processed versions of the songs.
@String
Jaunt() allows moves outside of Turn() recovery, but more often than not you'll want that move.
OneMoreDaySK- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I was stating the rule, not the exception. Though it's not like many moves are useful outside of turn, breach() has a super long charge time (comparatively in real time), while most of the others in my opinion are just too slow to be used effectively at the pace 'real time' moves.OneMoreDaySK wrote:@String
Jaunt() allows moves outside of Turn() recovery, but more often than not you'll want that move.
Stringtheory- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- how to calm down your child:
Katarn- Soviet Bastard
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- I'm on celestia's place every morning:
Katarn- Soviet Bastard
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- life-sized AJ plushe:
Katarn- Soviet Bastard
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I brought some GREAT TITS
- Spoiler:
- as well as BOOBIES
Valikdu- Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
The question I think everyone is asking themselves is:Katarn wrote:
- life-sized AJ plushe:
can it be used as a sleeping bag?
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- pathetic fable:
Katarn- Soviet Bastard
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Re: [Official!] Project Horizons Comment Crew Chat thread.
- Iron-humor:
http://butthug.com/post/88215768445/ass-store
Harmony Ltd.- Draconequus
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Swickedbait:
http://sparkdash.deviantart.com/art/Oh-dear-sister-463603037?ga_submit_new=10%253A1403819980&ga_type=edit&ga_changes=1&ga_recent=1
http://regolithx.deviantart.com/art/Summer-Sun-463947533
http://darthzew.deviantart.com/art/Her-New-Room-463886225
http://flutterthrash.deviantart.com/art/The-Outstretched-Grasping-Hoof-463736593
Lastbait:
http://longinius-ii.deviantart.com/art/Queen-of-Deceit-463941895
http://sparkdash.deviantart.com/art/Oh-dear-sister-463603037?ga_submit_new=10%253A1403819980&ga_type=edit&ga_changes=1&ga_recent=1
http://regolithx.deviantart.com/art/Summer-Sun-463947533
http://darthzew.deviantart.com/art/Her-New-Room-463886225
http://flutterthrash.deviantart.com/art/The-Outstretched-Grasping-Hoof-463736593
Lastbait:
http://longinius-ii.deviantart.com/art/Queen-of-Deceit-463941895
RoboRed- Royal Alicorn
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RoboRed- Royal Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
I found my happy place: http://www.mocpages.com/moc.php/332845
RoboRed- Royal Alicorn
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Re: [Official!] Project Horizons Comment Crew Chat thread.
Argh, the forum's doing that glitch-thing for me again. No post controls (beyond the basic buttons) and no opening spoilers...
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