Fallout Equestria: Murky Number Seven
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Re: Fallout Equestria: Murky Number Seven
Dude. It's a train. I literally joined this place to say this.... but it's just a train.
The specifics are unimportant. Do we need a play by play analysis of the construction of gemlamps? (actually I think that'd be pretty cool... but no) or perhaps that water cleaning thing Protege wanted so bad. Do we need a way to explain it?
Maybe the specific mechanics of every weapon, battle saddle or such?
It's a train.
The specifics are unimportant. Do we need a play by play analysis of the construction of gemlamps? (actually I think that'd be pretty cool... but no) or perhaps that water cleaning thing Protege wanted so bad. Do we need a way to explain it?
Maybe the specific mechanics of every weapon, battle saddle or such?
It's a train.
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Re: Fallout Equestria: Murky Number Seven
The problem isn't that I don't know exactly how it works (though that would be nice), it's that I'm getting contradictory data.InLucidReverie wrote:Dude. It's a train. I literally joined this place to say this.... but it's just a train.
The specifics are unimportant. Do we need a play by play analysis of the construction of gemlamps? (actually I think that'd be pretty cool... but no) or perhaps that water cleaning thing Protege wanted so bad. Do we need a way to explain it?
Maybe the specific mechanics of every weapon, battle saddle or such?
It's a train.
Hmm... Perhaps this will help: how do you envisage the scene in the locomotive?
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Re: Fallout Equestria: Murky Number Seven
Frankly it's been a few weeks since I read it, given I'm a prereader. I'd have to go and find it as the final scene is potentially different to what I initially saw.
Exactly what is the contradiction? In the SIMPLEST of terms to us non-locomotive-savvy.
Exactly what is the contradiction? In the SIMPLEST of terms to us non-locomotive-savvy.
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Re: Fallout Equestria: Murky Number Seven
Let's see...
Well, firstly, the text both explicitly and implicitly says that the locomotive is a cab forward design; that is, the cab is at the very front. Nothing wrong there; many locomotives, even steam locomotives, have been such. The problems start when the text implies that a more or less ordinary corridor connects the cab with the passenger and cargo cars behind. That could be dealt with, particularly given that this is a turbine locomotive and therefore presumably late in the timeline of Equestrian steam locomotive technology, but it places some much greater restrictions on the design. Then, though, there's there's the stoking rod. An electric, magic, internal combustion, gas-burning steam, or liquid-burning steam locomotive would have no need of a stoking rod in the cab, nor would a solid-fueled steam locomotive with a separate cab and firepony's station. The presence of a stoking rod in the cab identifies this as a cab forward solid-fueled steam locomotive with the firepony's station located in the (enclosed!) cab. Where is the coal, or whatever, meant to be stored? Even if there was a tender (and Murky makes no mention of a cramped tender corridor), there's no way to get the fuel to the firebox at the front of the locomotive. Oh, I suppose that one could incorporate some crazy conveyor screw system, but why? It makes no sense for the locomotive to be built this way.
Well, firstly, the text both explicitly and implicitly says that the locomotive is a cab forward design; that is, the cab is at the very front. Nothing wrong there; many locomotives, even steam locomotives, have been such. The problems start when the text implies that a more or less ordinary corridor connects the cab with the passenger and cargo cars behind. That could be dealt with, particularly given that this is a turbine locomotive and therefore presumably late in the timeline of Equestrian steam locomotive technology, but it places some much greater restrictions on the design. Then, though, there's there's the stoking rod. An electric, magic, internal combustion, gas-burning steam, or liquid-burning steam locomotive would have no need of a stoking rod in the cab, nor would a solid-fueled steam locomotive with a separate cab and firepony's station. The presence of a stoking rod in the cab identifies this as a cab forward solid-fueled steam locomotive with the firepony's station located in the (enclosed!) cab. Where is the coal, or whatever, meant to be stored? Even if there was a tender (and Murky makes no mention of a cramped tender corridor), there's no way to get the fuel to the firebox at the front of the locomotive. Oh, I suppose that one could incorporate some crazy conveyor screw system, but why? It makes no sense for the locomotive to be built this way.
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Re: Fallout Equestria: Murky Number Seven
So what you're saying is that it doesn't line up with real life train construction.
There's your problem. My little pony is not real life, though it mirrors it in places. Fallout Equestria follows on from the history of the show... which has trains whose stacks bob up and down as they go.
Admittedly I did question the continuous corridor, but then I remembered that the show's trains do in fact have a continuous corridor and dismissed the matter.
There's your problem. My little pony is not real life, though it mirrors it in places. Fallout Equestria follows on from the history of the show... which has trains whose stacks bob up and down as they go.
Admittedly I did question the continuous corridor, but then I remembered that the show's trains do in fact have a continuous corridor and dismissed the matter.
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Re: Fallout Equestria: Murky Number Seven
Not exactly, though that would work. I don't need to know what the solution is, just that a sane one exists. Where would one put the fuel in such a curiously-designed locomotive? It would also help if I had some inkling of why it was designed the way it was. What set of design requirements led to this? A design may be insane yet sane if sanely designed to meet insane requirements, after all; if the cab forward design with a corridor and no separate firepony's station or tender (though I'm not sure whether the absence of a tender is a consequence of the locomotive design or one of the design requirements) was so important, why was it also vitally important to not use liquid or gaseous fuel, which would have obviously made the locomotive much less complex and more efficient?swicked wrote:Okay, so, basically... where is the coal. You are asking where the coal is.
They've got a coal, or other solid-fuel, engine EXPLICITLY stated (due to the fact that a stoking rod, which I assume is used to stoak a solid-fuel fire)... but there's no coal in its proximity nor a cart (or corridor, or area of any kind) for the coal to be stored in.
What you need is a coal-filled staging area explicitly described as attached to the firepony's station.
Is that right?
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Re: Fallout Equestria: Murky Number Seven
Wait, what? Where is that shown?InLucidReverie wrote:Admittedly I did question the continuous corridor, but then I remembered that the show's trains do in fact have a continuous corridor and dismissed the matter.
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Re: Fallout Equestria: Murky Number Seven
Also, my problem is not that it does not match real locomotives; I would be quite happy to accept a design that would work in the FoE universe but not in ours. I do not see how this is that sort of design, though.
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Re: Fallout Equestria: Murky Number Seven
So is Wildcard pretty much an evil Pinkie Pie? Choo Choo!
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Re: Fallout Equestria: Murky Number Seven
I'm not entirely sure a one-off train journey that lasts a total of 2 pages (at best guess) is truly in need of such detailed analysis.
Fact is that you cannot expect Fuzzy to research trains for 2 pages of a journey that isn't about the train.... perhaps if this were being published then it would be worth more consideration.
In addition, perhaps you aughta consider that the train may have been repurposed to run on slave corpses due to a lack of trade with zebra lands restricting coal accassability. ISAMYSTERY.
Maybe it's a furnace fed on unicorn horns.
EDIT: That's the real reason Unity isn't being sent unicorns. Grindstone minces them, feeds the meat to Brutus and uses the bones to power trains!
Fact is that you cannot expect Fuzzy to research trains for 2 pages of a journey that isn't about the train.... perhaps if this were being published then it would be worth more consideration.
In addition, perhaps you aughta consider that the train may have been repurposed to run on slave corpses due to a lack of trade with zebra lands restricting coal accassability. ISAMYSTERY.
Maybe it's a furnace fed on unicorn horns.
EDIT: That's the real reason Unity isn't being sent unicorns. Grindstone minces them, feeds the meat to Brutus and uses the bones to power trains!
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Re: Fallout Equestria: Murky Number Seven
Ah, I see that MMMystery on the Friendship Express does present the interior of the locomotive in quite a curious manner. There are several problems, however. Firstly, even if we accept that the Friendship Express as portrayed in the show is of the same design as the train in the chapter, neglecting among other things the possibility of artistic license, the Friendship Express does not have a continuous enclosed corridor; part of the passage is open to the elements, which Murky makes no mention of. Secondly, while perhaps the large heart-shaped window on that locomotive might be the windscreen that the chapter mentions, I do not believe that Murky is tall enough to see through the curve dead-ahead through it. Even a pony of average height would be unable to get a forward view without rearing up.
Oh, yes, and I do not recall any of the show locomotives ever making an noise that could be described as "spooling up", certainly not while stationary.
Oh, yes, and I do not recall any of the show locomotives ever making an noise that could be described as "spooling up", certainly not while stationary.
…I can only assume that these are meant to be jokes.InLucidReverie wrote:In addition, perhaps you aughta consider that the train may have been repurposed to run on slave corpses due to a lack of trade with zebra lands restricting coal accassability. ISAMYSTERY.
Maybe it's a furnace fed on unicorn horns.
EDIT: That's the real reason Unity isn't being sent unicorns. Grindstone minces them, feeds the meat to Brutus and uses the bones to power trains!
Oh! Are you saying that the Fuzzy does not in fact have a sensible design for the locomotive, and that moreover the design is unimportant to the desired establishment of plot and setting? If so, that opens up the possibility of me moving past this by simply ignoring what's written and mentally substituting something that makes sense; I didn't want to do that before because I thought that it would both be somewhat rude to Fuzzy and make me miss out on part of the story. If this is unimportant and Fuzzy doesn't care, though…InLucidReverie wrote:I'm not entirely sure a one-off train journey that lasts a total of 2 pages (at best guess) is truly in need of such detailed analysis.
Fact is that you cannot expect Fuzzy to research trains for 2 pages of a journey that isn't about the train.... perhaps if this were being published then it would be worth more consideration.
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Re: Fallout Equestria: Murky Number Seven
I would say that it wasn't considered important enough to warrant research, yes. Can't describe EVERYTHING or we'd never move past the floorboards.O. Hinds wrote:Oh! Are you saying that the Fuzzy does not in fact have a sensible design for the locomotive, and that moreover the design is unimportant to the desired establishment of plot and setting? If so, that opens up the possibility of me moving past this by simply ignoring what's written and mentally substituting something that makes sense; I didn't want to do that before because I thought that it would both be somewhat rude to Fuzzy and make me miss out on part of the story. If this is unimportant and Fuzzy doesn't care, though…
'...nails weathered in such a way that the red and grays mottle together into a weird funky green'
Honestly, you could have worked this out by simply reading on and considring the matter once again if it became relevant later on.
Last edited by InLucidReverie on Wed Nov 27, 2013 12:06 am; edited 1 time in total
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Re: Fallout Equestria: Murky Number Seven
So I can just ignore it, then, without causing offense or missing anything?
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Re: Fallout Equestria: Murky Number Seven
That would be a yes.
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Re: Fallout Equestria: Murky Number Seven
Thank you very much!
Okay, I ought to be able to finish the chapter later tonight.
Okay, I ought to be able to finish the chapter later tonight.
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Re: Fallout Equestria: Murky Number Seven
THATS WHAT I SAID ALL ALONG!O. Hinds wrote:So I can just ignore it, then, without causing offense or missing anything?
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Re: Fallout Equestria: Murky Number Seven
Sorry that this took so long! Things kept coming up to delay me.
Interestingly, it looks like, though Equestria may use Brunel track gauge, the loading gauge width is actually about the same as the standard width of North American passenger railcars, according to Wikipedia, and actually narrower than most North American loading gauges. I'm bringing this up because I think that this fascinating locomotive might be a good place to start with the design. Making it liquid- or gas-fired can eliminate the forward section, I expect, and allow more flexibility in firebox design; that, combined with making the locomotive smaller, ought to provide room for a narrow corridor… Hm, yes, I like this idea! And am very, very mad at Wildcard.
Right, anyway, I don't actually need the details of the design, so where did we leave off?
Interestingly, it looks like, though Equestria may use Brunel track gauge, the loading gauge width is actually about the same as the standard width of North American passenger railcars, according to Wikipedia, and actually narrower than most North American loading gauges. I'm bringing this up because I think that this fascinating locomotive might be a good place to start with the design. Making it liquid- or gas-fired can eliminate the forward section, I expect, and allow more flexibility in firebox design; that, combined with making the locomotive smaller, ought to provide room for a narrow corridor… Hm, yes, I like this idea! And am very, very mad at Wildcard.
Right, anyway, I don't actually need the details of the design, so where did we leave off?
- Spoiler:
Ah, yes, and Protege is the one to save Murky. :)
See, this sort of thing, Chirpy, is why you weren't supposed to come along on this trip.
"Then...then we learned what makes archways stay up and how to make safety rails really strong!”
Forget it. That decided it. Red Eye was the best thing to ever happen to the wasteland if that last thing was what he was teaching kids."
:D
"A few little smiles grew amongst my friends. I saw Protégé chuckle lightly. The feeling at having said something to make that happen made my chest swell. Murky the comedian! I could perform in Tenpony! Draw pictures by day and make everypony laugh by night and be happy forever! Maybe I could even get a show on the radio and tell jokes to make my hero laugh, wherever she was. Eeeehehe!"
Hopefully it does turn out that well. I can see it suiting you. :)
Ah, yes, Protege's cutie mark! I'd forgotten that I'd been wondering about that…
"I saw her already beside Brimstone, grinning madly at me. I know exactly why."
Heeheeheeheehee. :D
"Just like you had been for me so many times before..."
Aye, Unity's role in the story is interesting. She appears so little and is, all other things considered, quite a minor character, but she has such a large effect.
Ah, and we're getting the cutie mark story now! As, when viewed through the shipping goggles, pillow talk, no less. :)
Interesting… That story could be taken a variety of different ways.
" I held a hoof up. “Um...I-I...”"
And Murky does a Fluttershy impression again. :)
"He hadn't asked for them back. By my logic, that meant they were mine now!" :)
"Can feel the itchy mane and the twitchy hoof and all the little signs of a sneaky thing!"
Oh, so that's what that comment meant.
Hm, nice use of appropriate camouflage and atmosphere to use it in.
"Ahead of me, I saw Grindstone burst out into the open, the donkey standing out amongst the others. "
So… He's just… Standing there? In the open? Can you say "sniper bait"? :D
Oh. Um… The rescue appears to have hit a snag.
Oh, no, just mistaken identity! :)
…Um, guys? I appreciate that you've a lot to talk about, but… maybe do it after escaping, rather than in the middle of the enemy camp during a battle?
"“Your sister you told me about, huh?” Unity smiled widely. “Glad to get to meet her if she's the one coming to bail us out!”"
…I'm getting a feeling of foreboding…
Ah, good, it was a humorous contradiction, not a "Wait, but I swore a blood feud against you" contradiction.
"Behind it, I saw Grindstone hobbling with the remainder of the slavers, his eyes meeting Unity's and my own."
Aww, so the sniping opportunity was missed.
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Re: Fallout Equestria: Murky Number Seven
Sorry. I just didn't think it likely that Fuzzy simply didn't have a design.Admiral Stoic Rum wrote:THATS WHAT I SAID ALL ALONG!O. Hinds wrote:So I can just ignore it, then, without causing offense or missing anything?
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Re: Fallout Equestria: Murky Number Seven
You're hilarious Hinds
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Re: Fallout Equestria: Murky Number Seven
I stopped being lazy and read through the new chapter yesterday.
I like Unity, I do, and I can see she's vital to the plot and may or may not have a connection to Protege, but I'm still a Sunny Number Seven shipper.
Don't have much to say about the chapter other than I liked it and kinda funny how it focused so much on the cold when I myself was unable to get warm while reading it. I'd handled all the snow worse than the others haha.
I like Unity, I do, and I can see she's vital to the plot and may or may not have a connection to Protege, but I'm still a Sunny Number Seven shipper.
Don't have much to say about the chapter other than I liked it and kinda funny how it focused so much on the cold when I myself was unable to get warm while reading it. I'd handled all the snow worse than the others haha.
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Re: Fallout Equestria: Murky Number Seven
The original pic has been around a few months, but this edit of it I have never seen before. That's hilarious and adorable.
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Re: Fallout Equestria: Murky Number Seven
Penby's been at it again.
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Re: Fallout Equestria: Murky Number Seven
He showed me that the other day.
...Glimmerbutt.
...Glimmerbutt.
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Re: Fallout Equestria: Murky Number Seven
Lookie what I found.
- Spoiler:
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Re: Fallout Equestria: Murky Number Seven
RoboRed wrote:Lookie what I found.Source
- Spoiler:
excellent
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Re: Fallout Equestria: Murky Number Seven
50,632 words...
...You hear that sound, Fuzzy? That's the sound of my head cracking wide open and my brain running away. asdfawefafgsdgasdgsfadffsfsgs
...You hear that sound, Fuzzy? That's the sound of my head cracking wide open and my brain running away. asdfawefafgsdgasdgsfadffsfsgs
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Re: Fallout Equestria: Murky Number Seven
RoboRed wrote:50,632 words...
...You hear that sound, Fuzzy? That's the sound of my head cracking wide open and my brain running away. asdfawefafgsdgasdgsfadffsfsgs
haha...tis a drop in the bucket compared to the million word 208 chapter story I read over the past week
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