[Fallout Equestria] Setting discussions
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Stringtheory
StoneSlinger88
Ironmonger
Ketchup
O. Hinds
Meleagridis
Kippershy
CamoBadger
Harmony Ltd.
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Re: [Fallout Equestria] Setting discussions
Oh, repair, yes, but not build. The ability to repair ships made it easier for the Gibhalter garrison to keep the strait closed and Gibhalter Equestrian (and could have helped gain control of the strait), but there's not real reason to put a shipyard in a prominent position on the front lines.Harmony wrote:Depending on how important an harbor Gibhalter was before / during the war, it would seem logical for it to have shipyards if only just to repair the ships using the harbor.
Even the shittiest fishing harbor has the kind of hardware it takes to repair to some extent the ships using it.
Heh, neat. The Miliozi would likely say that the uncomfortable ride was good for toughening soldiers up, building character, etc.Harmony wrote:This strip and the blogpost below might be relevant, story-wise, to the fixation the Miliozi have with mechanized warfare.
The weapon system in question => https://en.wikipedia.org/wiki/Assault_Amphibious_Vehicle
I wouldn't really say that the Miliozi have a fixation with mechanized warfare, though; it's that they've a fixation with being the most powerful military (in part due to self-flanderization through successive generations of foal soldiering) and consider mechanized warfare a good means to that end.
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Re: [Fallout Equestria] Setting discussions
RE Velvet and Calamity :
the possibility of them having kids suddenly came to my mind.
It's probably something that's best left to the reader's / game master's / player's imagination, but I thought I needed to mention it.
Considering the "present day" as far as I'm concerned is 30 years after the Day of Sunshine and Rainbows...
Possibility of a twenty-something "Arthur Maxson" ?
the possibility of them having kids suddenly came to my mind.
It's probably something that's best left to the reader's / game master's / player's imagination, but I thought I needed to mention it.
Considering the "present day" as far as I'm concerned is 30 years after the Day of Sunshine and Rainbows...
Possibility of a twenty-something "Arthur Maxson" ?
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Re: [Fallout Equestria] Setting discussions
Hm... The thing is, Velvet doesn't seem likely to me to promote hereditary power, and Calamity isn't (as far as we know) himself the head of an organization. Their children will probably have a good amount of respect, but I'm not sure about any power, expected or otherwise, beyond that.Harmony Ltd. wrote:RE Velvet and Calamity :
the possibility of them having kids suddenly came to my mind.
It's probably something that's best left to the reader's / game master's / player's imagination, but I thought I needed to mention it.
Considering the "present day" as far as I'm concerned is 30 years after the Day of Sunshine and Rainbows...
Possibility of a twenty-something "Arthur Maxson" ?
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Re: [Fallout Equestria] Setting discussions
Yes, most probably.
On the other hand, I was more thinking along the line of a "walking into the shadows of your parents / ancestors" kind of deal.
You know, how people would think that Velvet and Calamity's kid(s) would naturally be destined to greatness, the (often unvoiced) expectations set on their shoulders by others, and the general influence this might have on their upbringing.
On the other hand, I was more thinking along the line of a "walking into the shadows of your parents / ancestors" kind of deal.
You know, how people would think that Velvet and Calamity's kid(s) would naturally be destined to greatness, the (often unvoiced) expectations set on their shoulders by others, and the general influence this might have on their upbringing.
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Re: [Fallout Equestria] Setting discussions
Ah, yes, now that makes sense.Harmony Ltd. wrote:Yes, most probably.
On the other hand, I was more thinking along the line of a "walking into the shadows of your parents / ancestors" kind of deal.
You know, how people would think that Velvet and Calamity's kid(s) would naturally be destined to greatness, the (often unvoiced) expectations set on their shoulders by others, and the general influence this might have on their upbringing.
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Re: [Fallout Equestria] Setting discussions
I feel like this might have been relevant at some point in the past.
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Re: [Fallout Equestria] Setting discussions
Hey. The dazzle camo pattern. Made to disrupt enemy attempts at estimating ships' general form and direction ("Is that the front or the back ?").
It was used before the invention of radar when people primarily relied on visual identifications to get that kind of informations.
I don't know how relevant it would be to the setting, but I have to admit it would be funny to have Alliance (or even the good old Roaman) ships use that "zebra" camouflage. :D
It was used before the invention of radar when people primarily relied on visual identifications to get that kind of informations.
I don't know how relevant it would be to the setting, but I have to admit it would be funny to have Alliance (or even the good old Roaman) ships use that "zebra" camouflage. :D
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Re: [Fallout Equestria] Setting discussions
I need to outsource some brainpower, and I can't think of a better place to do it.
If one accepts the multiple personality view of the Goddess, is there any technology or magic that would allow a limited degree of privacy between minds? Something that, for a few moments, allows any one of them to act independently of the other three minds?
If one accepts the multiple personality view of the Goddess, is there any technology or magic that would allow a limited degree of privacy between minds? Something that, for a few moments, allows any one of them to act independently of the other three minds?
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Re: [Fallout Equestria] Setting discussions
I am totally nicking that camouflage scheme for use in my fic now... thanks!
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Re: [Fallout Equestria] Setting discussions
That would mostly depend on how we imagine Unity works, in that how exactly the different spirits / mind are linked to each other ; that is if we go with the idea that they are still somewhat separate entity and haven't all been swallowed whole by the Godess, herself acting as the Glue linking all these minds together (notice how Unity seem to have kind of "vanished" once the Goddess died in the original FoE).Meleagridis wrote:I need to outsource some brainpower, and I can't think of a better place to do it.
If one accepts the multiple personality view of the Goddess, is there any technology or magic that would allow a limited degree of privacy between minds? Something that, for a few moments, allows any one of them to act independently of the other three minds?
If the link is telepathic in nature, then an anti-magic field might do the trick (demonstrated in PH ch. 56 : anti-magic field disrupt the link to the Goddess) ; though such a solution would be... kind of like the "nuclear option" as far as allowing privacy goes.
If however Trixie, Twilight and the Twins are, as I tend to believe, weakly bonded at the Soul level (which would be why they appear as a mass of four different heads dominated by Trixie, metaphorically joined at the hips), I do not know how we could find a possible way to block the thoughts transfer without having to delve into the metaphysics of the Godess' nature and Soul Magic - the last point having been discussed at length times and times again without finding a real consensus (as it should be, I think...).
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Re: [Fallout Equestria] Setting discussions
Meleagridis wrote:I need to outsource some brainpower, and I can't think of a better place to do it.
If one accepts the multiple personality view of the Goddess, is there any technology or magic that would allow a limited degree of privacy between minds? Something that, for a few moments, allows any one of them to act independently of the other three minds?
Yeah, we know for a fact that it's possible to isolate physically selected sections of Unity, but that won't work on the Goddess herself. As for isolating sections selected in the mindscape... Hm... Yes, I think that that would be dooable, if very difficult; we've already seen mind and soul magic. Having the isolated section able to control the rest, though, I doubt; even if one could establish a backflow preventer to keep the rest of the Goddess from relinking through the channel, the isolated section would be fighting an uphill battle to wrest control from the rest. Now, I suppose that it would be possible to change the frequency of the telepathy, as it were, of a group of alicorns, but I'd expect that to be extremely difficult (and it's still no good for gaining control of the others).Harmony Ltd. wrote:That would mostly depend on how we imagine Unity works, in that how exactly the different spirits / mind are linked to each other ; that is if we go with the idea that they are still somewhat separate entity and haven't all been swallowed whole by the Godess, herself acting as the Glue linking all these minds together (notice how Unity seem to have kind of "vanished" once the Goddess died in the original FoE).Meleagridis wrote:I need to outsource some brainpower, and I can't think of a better place to do it.
If one accepts the multiple personality view of the Goddess, is there any technology or magic that would allow a limited degree of privacy between minds? Something that, for a few moments, allows any one of them to act independently of the other three minds?
If the link is telepathic in nature, then an anti-magic field might do the trick (demonstrated in PH ch. 56 : anti-magic field disrupt the link to the Goddess) ; though such a solution would be... kind of like the "nuclear option" as far as allowing privacy goes.
If however Trixie, Twilight and the Twins are, as I tend to believe, weakly bonded at the Soul level (which would be why they appear as a mass of four different heads dominated by Trixie, metaphorically joined at the hips), I do not know how we could find a possible way to block the thoughts transfer without having to delve into the metaphysics of the Godess' nature and Soul Magic - the last point having been discussed at length times and times again without finding a real consensus (as it should be, I think...).
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Re: [Fallout Equestria] Setting discussions
I'd say Renegade Alicorns would have to form a psychic choir to wrestle back control of their own mind from the Goddess. But I think it would still be freaking hard for them to confront the Goddess on her own home field (the Unity).
I mean... for starter the Alicorns would need their initial rebellious thoughts to not be squashed by the Goddess, then they would need to quickly learn to camouflage them ; and at the first slip the Goddess would probably rip the rebellious part of their personality out of their mind and shove it somewhere else.
-IF- there existed an Alicorn able to resist the Goddess, it would most probably be a one-in-a-million occurrence, and even then...
I mean... for starter the Alicorns would need their initial rebellious thoughts to not be squashed by the Goddess, then they would need to quickly learn to camouflage them ; and at the first slip the Goddess would probably rip the rebellious part of their personality out of their mind and shove it somewhere else.
-IF- there existed an Alicorn able to resist the Goddess, it would most probably be a one-in-a-million occurrence, and even then...
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Re: [Fallout Equestria] Setting discussions
Hrblftbldm...
What if... what if there was something that could block some of Unity, prevent communication in a manner similar to Cloud or Enervation, but an interference that acted less as a damn and more as a sieve, allowing a limited...
Hm. Now I think I'm just reaching. I can't think of a way to break the big movers of Unity into component minds without fundamentally messing up Unity.
What if... what if there was something that could block some of Unity, prevent communication in a manner similar to Cloud or Enervation, but an interference that acted less as a damn and more as a sieve, allowing a limited...
Hm. Now I think I'm just reaching. I can't think of a way to break the big movers of Unity into component minds without fundamentally messing up Unity.
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Re: [Fallout Equestria] Setting discussions
Random thought :
Is there already a place existing somewhere in the established FoE or PH canon that echoes Golgotha from Fallout 2 ?
Is there already a place existing somewhere in the established FoE or PH canon that echoes Golgotha from Fallout 2 ?
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Re: [Fallout Equestria] Setting discussions
Hm, no, I don't think so.Harmony Ltd. wrote:Random thought :
Is there already a place existing somewhere in the established FoE or PH canon that echoes Golgotha from Fallout 2 ?
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Re: [Fallout Equestria] Setting discussions
Cool. This could always be cool idea to use in a story, depending on the circumstances.
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Re: [Fallout Equestria] Setting discussions
Possible inspiration for the NCR military ?
(Yugoslav Armed Forces, that's all I know about the picture)
The masks just reminded me that tear gas (and other "non-lethal" combat gases) could be useful in operations against slaver camps.
(Yugoslav Armed Forces, that's all I know about the picture)
The masks just reminded me that tear gas (and other "non-lethal" combat gases) could be useful in operations against slaver camps.
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Re: [Fallout Equestria] Setting discussions
Heh, makes sense. Though I can't help but think that it's rather funny using Yugoslav armed forces as an example for the NCR, given that the NCR's anthem is based closely on the USSR anthem and the anthem of the SFR Yugoslavia supplied the tune for the Pax Roamana's.
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Re: [Fallout Equestria] Setting discussions
By the way, I thought of a name for this universe we've been working on: the 3HMverse, 3HM standing for "Headcanon of Harmony, Hinds, and Meleagridis", since we seem to be by far the major contributors at the moment. What do you think?
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Re: [Fallout Equestria] Setting discussions
Matters vexillogical happened to come up in conversation, and I showed Somber the Harmony Banner. He didn't care for it too much, I'm afraid. (Note: It appears that some of the formatting didn't make it into the logs. Sorry about that.)
He also thought that the anthem I wrote drew too much from FoE and didn't represent the NCR enough. An interesting view, I think:
- Log:
- David13ushey
9:12 PM
blood and sacrifice
13 stripes for the colonies.
Blue for loyalty.
White for virtue.
me
9:13 PM
According to Wikipedia.
Ah.
Ahhh... So on the US flag, while the shapes represent discrete things, the colors provide the abstract concepts that you look for in a flag?
David13ushey
9:14 PM
No. It's the concepts of the thing that it's representing.
Like the O.I.A.'s flag.
me
9:15 PM
That's the six ministry symbols bound around a moon, yes?
David13ushey
9:15 PM
Each ministry symbol encircled by gray, the circles forming a chain around luna's moon.
Nick Ron Lord
9:15 PM
I'm still confused at how Wales' red dragon white and green translates to a thin, red, offset diagonal cross.
me
9:15 PM
Ah, yes.
David13ushey
9:16 PM
So the O.I.A. represents an organization that simultaneously links and isolates the ministries from each other.
me
9:16 PM
Oh, so you're objection to the Harmony Banner isn't so much that it's a bad flag in general but that it's a bad flag for the NCR?
*your
Sorry.
David13ushey
9:16 PM
It's both.
me
9:16 PM
Aye, makes sense.
David13ushey
9:17 PM
First, bad colors.
Just... ba d.
me
9:17 PM
Ah.
David13ushey
9:17 PM
But the symbolism is off too.
Oh... and what's at the center of the O.I.A.?
me
9:17 PM
David13ushey
9:18 PM
Exactly. So see how the OIA's flag reflects what the organization is?
Nick Ron Lord
9:18 PM
Yeah, for serious. I already had a headache, but god DAMN, son.
me
9:18 PM
Aye.
Hm... Well, with your permission, I'll forward your further input on this to the thread.
David13ushey
9:19 PM
If you like.
me
9:19 PM
I know that you gave permission for what went before, but I don't want to overste--
Ah, thanks!
Nick Ron Lord
9:19 PM
It caused me physical pain. You don't need to include that, but there it is.
David13ushey
9:19 PM
If I were to do a flag for the NCR...
I would have six siloettes along the bottom, a granite mountain in the middle, and the sun shining down upon it through the gray clouds.
me
9:21 PM
Really? Interesting. Doesn't that hew closely to the past, though?
David13ushey
9:21 PM
The silloette of an earth pony, a pegasus, a unicorn, an alicorn, a griffin, and a zebra... okay you'd need to get creative...
"Why is it named "Canterlot Republic?"
me
9:21 PM
I'm assuming that the mountain is Old Canterlot, and the cloud cover is obviously the Wasteland's cloud ceiling.
Nick Ron Lord
9:21 PM
Good grief, my vision's going. I thought you said six stilettos.
David13ushey
9:21 PM
Why not "Manehattan Republic?"
Or "Equestrian Republic?"
me
9:23 PM
Hm... I think because Canterlot was the old capital. Renaming Shattered Hoof to New Canterlot makes it seem more like it's the heir to Equestria.
I'm not entirely sure, but that's the best explanation that I've got at the moment.
David13ushey
9:23 PM
Part of it is it fit the "NCR" that Kkat's expying.
me
9:24 PM
Oh, one thing: don't your silhouettes violate the simplicity rule of flag design?
David13ushey
9:24 PM
But Canterlot has to represent something in the NCR at least at the front. So what was it about Canterlot that would be worth honoring?
Hey, I do not claim to be an expert at flag design.
I'm just saying here.
me
9:25 PM
It was the capital, the seat from which Equestria was ruled. New Canterlot is New, so it can claim to be avoiding the failings of Old Canterlot, but it's Canterlot, so it can claim to be the rightful heir to Equestria's great legacy.
David13ushey
9:25 PM
but the six silloettes represent the six elements of harmony and the six most common races represented in the NCR in harmony.
me
9:25 PM
That is a massive cultural and material advantage.
David13ushey
9:26 PM
More importantly... what was Canterlot. In one word.
me
9:26 PM
One word? Tricky. Hm...
Center.
Nick Ron Lord
9:26 PM
Precarious?
David13ushey
9:27 PM
... so the only reason it mattered was because it was in the middle of the country?
me
9:27 PM
Not just geographic center, though it was roughly that.
David13ushey
9:27 PM
So less center and more 'unity?'
me
9:27 PM
It's the political center, historical center, spiritual/religious center, to some degree economic and cultural center...
David13ushey
9:28 PM
okay.
Now you're getting to it.
me
9:28 PM
Oh, I wouldn't call Canterlot "unity".
Nick Ron Lord
9:28 PM
Was it really that? It seemed to be important because it was Celestia's crib and a bunch of unicorns lived there. Mostly because of Celestia, though.
David13ushey
9:28 PM
So how do you symbolize "centerness"?
me
9:29 PM
It was the peak of the pyramid, not the whole of the pyramid.
Well, on a flag, the simplest way is to put the central thing in the center.
David13ushey
9:29 PM
and what is that thing?
I put a mountain.
me
9:29 PM
But they don't want old Canterlot in the center.
David13ushey
9:29 PM
I never said it was the old canterlot mountain.
me
9:29 PM
Old Canterlot was great, but it fell. It led Equestria to fire.
Oh?
Interesting...
David13ushey
9:30 PM
Shattered hoof ridge is a mountain too.
Mountains are strong.
Stable.
me
9:30 PM
...Wait, so you're saying they used Shattered Hoof Ridge because that's what the correctional facility was named after?
David13ushey
9:31 PM
I dunno. I'm just throwing shit against the wall and seeing what sticks.
me
9:32 PM
I suppose that that has some symbolism, but...
Does the NCR really have the prison complex as the prison complex as such an important root?
Or does Shattered Hoof Ridge come into it some other way... It's a pretty distant event from the formation of the NCR, though.
David13ushey
9:33 PM
dunno.
[REDACTED]
me
9:33 PM
[REDACTED]
David13ushey
9:34 PM
[REDACTED]
me
9:35 PM
[REDACTED]
David13ushey
9:35 PM
[REDACTED]
me
9:35 PM
Ah.
Hm... There's so much redacted text here that I may want to cut the log earlier.
Eh.
Anyway, though, thanks for the input; we'll see what Harmony and maybe Meleagridis think.
David13ushey
9:37 PM
no matter what, tone down those colors.
me
9:37 PM
Though if all else fails, we can always just say that the in-universe flag designers weren't very good at their jobs.
David13ushey
9:37 PM
It might be bearable with that change alone.
Oh sure
He also thought that the anthem I wrote drew too much from FoE and didn't represent the NCR enough. An interesting view, I think:
- Log:
- me
8:58 PM
Hm... How are the lyrics I wrote significantly different from the lyrics I used as a base, though? Oh, or do you also consider that not a good anthem?
David13ushey
9:00 PM
correct. It's a great anthem for FoE, but not for the NCR.
sorry
me
9:00 PM
Ah... So you'd consider that version of the USSR anthem to be more for the revolutions and WWII than actually for the USSR?
David13ushey
9:00 PM
right
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Re: [Fallout Equestria] Setting discussions
In all honesty, I have to join the opinion that the "Harmony Flag" is badly designed. I always trouble choosing the "right" colors. :P
I'll see what I can come up with from the description, but I fear the silhouette idea is going to be hard to put into practice. Wouldn't there be an easier symbolism to represent them ? Or at least to represent the racial inclusiveness of the NCR ?
As for how you decide to name our little thought experiments... Heh, do as you wish. :D
I'll see what I can come up with from the description, but I fear the silhouette idea is going to be hard to put into practice. Wouldn't there be an easier symbolism to represent them ? Or at least to represent the racial inclusiveness of the NCR ?
As for how you decide to name our little thought experiments... Heh, do as you wish. :D
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Re: [Fallout Equestria] Setting discussions
Hm, I think that we ought to keep working on the current design on the Harmony Banner, actually. I think that Somber's proposed design (and he freely admitted that he was basically just throwing stuff out there to see what stuck, as it said in the log) is likely too complex. If we do discard the HB, I think that we ought at least stick with simple colors and geometric shapes.Harmony wrote:In all honesty, I have to join the opinion that the "Harmony Flag" is badly designed. I always trouble choosing the "right" colors. :P
I'll see what I can come up with from the description, but I fear the silhouette idea is going to be hard to put into practice. Wouldn't there be an easier symbolism to represent them ? Or at least to represent the racial inclusiveness of the NCR ?
I've not specific ideas at the moment for how to improve the HB, though, beyond maybe toning down the neon in the colors or whatever.
Thanks! Now we/I just need Meleagridis to sign on, since their name is being used.Harmony wrote:As for how you decide to name our little thought experiments... Heh, do as you wish. :D
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Re: [Fallout Equestria] Setting discussions
Personally, I don't think it should be names. Makes it so exclusive. It should be something about the 'verse being created!O. Hinds wrote:By the way, I thought of a name for this universe we've been working on: the 3HMverse, 3HM standing for "Headcanon of Harmony, Hinds, and Meleagridis", since we seem to be by far the major contributors at the moment. What do you think?
...Also, there's only one H!
swicked wrote:
I mean, maybe the sun could still have some significance, since the light bringer brought it back, but the moon's mostly just... there. It doesn't matter to anyone that isn't involved with, or pursuing the mystery of, Project Horizons.
Funny that everybody forgets about the night again, only this time there's no night goddess to get pissed off.
I've always had it in my head that the moon was important to dogs. The valley dogs in Maripony (or what's left) and the sand dogs over in the Hoof. I been toying with a thought or two. What I have is that the moon is a heavenly messenger. When the overzealous sun falls below the horizon, the sky is finally quiet enough for the moon to hear your prayers. When you have no gems of your own on which to wish, look to the sky and pray to the moon, howl long, howl low, howl loud. The moon listens to every prayer and, in time, delivers them. The moon's gaze is wide, and when it falls upon your savior he will deliver your wish to them. If there is no savior for you, the generous moon will pluck one of his own gems from the night sky, and make your prayer upon it.
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Re: [Fallout Equestria] Setting discussions
Personally I'll just call it "The Thing / The Monster"Meleagridis wrote:Personally, I don't think it should be names. Makes it so exclusive. It should be something about the 'verse being created!O. Hinds wrote:By the way, I thought of a name for this universe we've been working on: the 3HMverse, 3HM standing for "Headcanon of Harmony, Hinds, and Meleagridis", since we seem to be by far the major contributors at the moment. What do you think?
...Also, there's only one H!
(re-read Hinds' post, there is three H)
I like this idea, yes.Meleagridis wrote:swicked wrote:I mean, maybe the sun could still have some significance, since the light bringer brought it back, but the moon's mostly just... there. It doesn't matter to anyone that isn't involved with, or pursuing the mystery of, Project Horizons.
Funny that everybody forgets about the night again, only this time there's no night goddess to get pissed off.
I've always had it in my head that the moon was important to dogs. The valley dogs in Maripony (or what's left) and the sand dogs over in the Hoof. I been toying with a thought or two. What I have is that the moon is a heavenly messenger. When the overzealous sun falls below the horizon, the sky is finally quiet enough for the moon to hear your prayers. When you have no gems of your own on which to wish, look to the sky and pray to the moon, howl long, howl low, howl loud. The moon listens to every prayer and, in time, delivers them. The moon's gaze is wide, and when it falls upon your savior he will deliver your wish to them. If there is no savior for you, the generous moon will pluck one of his own gems from the night sky, and make your prayer upon it.
Harmony Ltd.- Draconequus
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Re: [Fallout Equestria] Setting discussions
Well, if I remember right, in that 'verse the equestrian peninsula was held long ago by a Dog empire, long before star-Zebra!Hoofington got destroyed by the Eater and the peninsula got colonized by the ponies.
The belief might date from back then and have been passed down the millenia.
As for Luna... Heh, she was just the pony in charge of moving the moon around. She wasn't literally THE moon, which is what they'd revere, if I get Mel's idea right.
The belief might date from back then and have been passed down the millenia.
As for Luna... Heh, she was just the pony in charge of moving the moon around. She wasn't literally THE moon, which is what they'd revere, if I get Mel's idea right.
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Re: [Fallout Equestria] Setting discussions
The basis would be pre-war. The idea assumes that A) diamond dogs may be excellent diggers, but only live partially underground if at all when they can help it and B) diamond dogs don't give no shit 'bout yo pony politics and this sun-goddess bull. No evidence for either is presented in either the show or FoE.
When I thought it up, I wasn't really thinking about how the sun and moon are supposedly under pony command. What's that like for other races overseas? Because "we control the sky" is a pretty strong argument against any other culture's folklore about the sky... But there was a time in pony history without Luna and Celestia moving the celestial bodies, so there's time for the culture to develop.
Mostly the concept is there to set a scene. Something where the clouds are peeled back for the first time, the first moonrise of post-apocalyptia comes up, and there's a howling that could be heard halfway through the continent.
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Re: [Fallout Equestria] Setting discussions
Hm, interesting idea.Swicked wrote:I always imagined the symbol for any new equestrian government would be one depicting either a mirror of the NCR's but with an ursa minor on it, or one of a balefire phoenix, depicting an equestria that, while changed, has risen again, and will continue to do so.
Maybe overshadowing both the sun and the moon, or maybe just leaving both out of the flag entirely. The sun and the moon have dropped almost entirely out of cultural significance for everyone that isn't a pegasus, Celestia and Luna's names mostly used for curses and the like.
I mean, maybe the sun could still have some significance, since the light bringer brought it back, but the moon's mostly just... there. It doesn't matter to anyone that isn't involved with, or pursuing the mystery of, Project Horizons.
The balefire phoenix was changed by the war, but it adapted to its new world to be no less strong. It also literally rises from the ashes of the creature that comes before it. I could have sworn that unicorn that isn't Littlepip in the original FoE even makes a comment at some point about how the balefire phoenix represents equestria or something.
Any six tribes symbolism could come from tongues of flame surrounding the creature, or maybe beams of light coming out from it or coming down from above it, since light has been brought to the wasteland again.
Righto. It was just the best that I could think of… and the only one that I could think of, actually. :)Meleagridis wrote:Personally, I don't think it should be names. Makes it so exclusive. It should be something about the 'verse being created!
...Also, there's only one H!
Oh, that's what the 3 is for.
Hm, interesting.Meleagridis wrote:I've always had it in my head that the moon was important to dogs. The valley dogs in Maripony (or what's left) and the sand dogs over in the Hoof. I been toying with a thought or two. What I have is that the moon is a heavenly messenger. When the overzealous sun falls below the horizon, the sky is finally quiet enough for the moon to hear your prayers. When you have no gems of your own on which to wish, look to the sky and pray to the moon, howl long, howl low, howl loud. The moon listens to every prayer and, in time, delivers them. The moon's gaze is wide, and when it falls upon your savior he will deliver your wish to them. If there is no savior for you, the generous moon will pluck one of his own gems from the night sky, and make your prayer upon it.
By the way, even though the NCR is focusing on biofuel-steam, would they still be interested enough in petroleum for CP to have a practical market? If not, I'm not sure that Hell would be able to avoid being drawn into the Alliance. Unless the NCR decides to increase its petroleum use definitely not at all specifically to prevent that… Hm. Thoughts?
It could be the remnants of an ancient pre-alicorn belief. And, sure, they were still subterranean, but isn't a prayer to the moon even more special if you have to work a bit for it (ie go to the surface)? Maybe it could be connected to geothurgy, too… the moon as a stone powerful enough to move through the sky?Swicked wrote:So, wait, when would that happen? With the cloud cover, when would they see the moon well-enough to form a religion around it?
Besides, their subterranean. They don't like seeing the sky...
Plus, they were subjugated worst under Luna, right? They would know it was a horned and winged pony thing.
I don't really understand the basis of this idea, particularly calling the sun "overzealous".
In the absence of alicorns I can imagine them making a religion around the moon and its many gems throughout the sky, but the fact that they are subterranean and Luna existed ruins the idea for me.
Ah, I see that I've been beaten to the idea. :)Harmony wrote:Well, if I remember right, in that 'verse the equestrian peninsula was held long ago by a Dog empire, long before star-Zebra!Hoofington got destroyed by the Eater and the peninsula got colonized by the ponies.
The belief might date from back then and have been passed down the millenia.
Aye, the peninsula, or at the least the majority of its subsurface, was ruled by a great diamond dog civilization prior to the arrival of the zebras who would grow into the Northern culture. Things escalated between the dogs and zebras until, around fifty years after the formation of the Pax Roamana (the end of the war being in 1815PR) and fifty years before the destruction of the old Northern capital, the zebras, armed with star magic, finally broke the Empire (this was, in fact, one of the big contributing factors to the fall of old Northern civilization; the success of the Starkatteri methods against the Empire, which had been a thorn in the Northerners' sides for ages, brought them much prominence and popularity). Then the meteor impact devastates the remaining subsurface settlements, ponies arrive a century later, and it's downhill from there for the dogs. The desire for a return to a glorious civilization is, I think, another reason why Hell would be appealing.
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Re: [Fallout Equestria] Setting discussions
Now I'm all conflicted. The fable-style everyone makes everything fits FiM quite nicely, as demonstrated by two sisters raising the moon and sun every day. This sort of world would make a phenomenally interesting Fallout universe... if that opportunity had not already come and gone. Kkat's Fallout: Equestria basically features the two Princesses as the only Fable elements, bringing up the stars as maybe yeah maybe nah add-ons. Is there really any other trace of that wonderful fantasy/fable logic other than the cloud cover?swicked wrote:
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