Sim City 2013
+4
Valikdu
Quotidian
Kippershy
Harmony Ltd.
8 posters
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Re: Sim City 2013
Just found out myself that one of my two plants are saying the same thing.
If you have enough that they're picking up practically all the recycling, they seem to think there's nothing to do. Leave it turned on and they'll figure it out by themselves.
If you have enough that they're picking up practically all the recycling, they seem to think there's nothing to do. Leave it turned on and they'll figure it out by themselves.
Kippershy- Lord of Derail
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Re: Sim City 2013
dude, do you even sleep ? XD
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Right now? No.
I've got two weeks off work, just entering the second. I allow myself about three hours sleep every morning some time around 8am.
I've got two weeks off work, just entering the second. I allow myself about three hours sleep every morning some time around 8am.
Kippershy- Lord of Derail
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Re: Sim City 2013
Considering I see no difference with your usual state, I suppose this is the kind of things that should tell us something about you, but I'm not sure what...
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Hahahaa. I know what it tells us, but that's because I studied psychology.
Now, I won't say because:
1. That ruins the surprise
2. It's pretty obvious I'm not normal
Now, I won't say because:
1. That ruins the surprise
2. It's pretty obvious I'm not normal
Kippershy- Lord of Derail
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Re: Sim City 2013
Oh, also, I have a nuclear power plant (AGAIN) despite the name of the region BUT hear me out - I also have a university with school of science and the education level is fine for the plant.
I'm also making sure to check the safety of it constantly and I've actually sent 200,000 to my other town to buy a shit-load of water production because my water production has gone tipsy turvy with dwindling supplies and heavy usage.
The good news is I have nearly 200m/w spare power if you want to buy any - and this time I promise you can rely on me.
Also, do you have any plans for the great works site? I'm thinking we should either go solar or arcology or whatever it's called.
Solar would mean power isn't an issue ever again.
Arcology would mean we can focus on things other than housing.
I'm also making sure to check the safety of it constantly and I've actually sent 200,000 to my other town to buy a shit-load of water production because my water production has gone tipsy turvy with dwindling supplies and heavy usage.
The good news is I have nearly 200m/w spare power if you want to buy any - and this time I promise you can rely on me.
Also, do you have any plans for the great works site? I'm thinking we should either go solar or arcology or whatever it's called.
Solar would mean power isn't an issue ever again.
Arcology would mean we can focus on things other than housing.
Kippershy- Lord of Derail
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Re: Sim City 2013
I'd go with Arcology, personally. I'm setting up to build up a processor / tv industry, and with my metal / alloy production, we'd be self-sufficient for the resources needed.
Then we'll be able to concentrate on the fun of industrial production etc..
Then we'll be able to concentrate on the fun of industrial production etc..
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Well fuck me. I don't know what to do.
My education level has gone down for some damned reason and now I've had to choose - close the nuclear power plant or deal with the risk of another blast.
I've closed it for now, I'm hoping my new (community) college / library will help me out but the issue is what to do about the missing 200m/w in the time between that.
Don't fancy risking my ass again. Radiation is a cunt to deal with.
This is why I was really hoping for the solar array, but of course you've got a good reason for wanting the Arcology.
Well damn...
I wonder if I could fit enough oil power plant modules to power myself.
My education level has gone down for some damned reason and now I've had to choose - close the nuclear power plant or deal with the risk of another blast.
I've closed it for now, I'm hoping my new (community) college / library will help me out but the issue is what to do about the missing 200m/w in the time between that.
Don't fancy risking my ass again. Radiation is a cunt to deal with.
This is why I was really hoping for the solar array, but of course you've got a good reason for wanting the Arcology.
Well damn...
I wonder if I could fit enough oil power plant modules to power myself.
Kippershy- Lord of Derail
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Re: Sim City 2013
and just like that, the nuclear plant has safe workers again.
Just wasted a lot of money -.- still, better safe than sorry.
Just wasted a lot of money -.- still, better safe than sorry.
Kippershy- Lord of Derail
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Re: Sim City 2013
And as soon as I turned it back on, high risk again.
Eugh. fucking game.
Eugh. fucking game.
Kippershy- Lord of Derail
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Re: Sim City 2013
Just ditch the Nuke. We'll go the Solar road, then. Given how diversified Monet's High production is becoming, we'll probably have the ressources and the cash needed.
If we want the Arcology's population we'll just build the it on another on another Great Work site, and they'll use the railway system / ferries to come to our cluster.
If we want the Arcology's population we'll just build the it on another on another Great Work site, and they'll use the railway system / ferries to come to our cluster.
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Game's crapping itself up right now, it manages to connect to the authentication server but not to load the cities...
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Cool, glad to hear.
Dude. I'm "helping" you with your recycling... I'm making a fucking mint off of it.
I've got two plants dedicated to my own city and one for yours.
Yup, a whole plants worth of trucks just for your city.
Money money money!
Dude. I'm "helping" you with your recycling... I'm making a fucking mint off of it.
I've got two plants dedicated to my own city and one for yours.
Yup, a whole plants worth of trucks just for your city.
Money money money!
Kippershy- Lord of Derail
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Re: Sim City 2013
Looks like researching the solar farms will take some time. I'll easily be able to cover every part of it myself by the time its done.
Kippershy- Lord of Derail
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Re: Sim City 2013
FYI, recycling plant totally dedicated to plastic production running at full speed, as well as two fully upgraded processor plants.
Man, Monet's High is sucking almost 600 MW of power by itself. For a city of 120,000 inhabitants. That's fucking crazy...
Well, it DOES have 4 fully upgraded metal foundry producing alloy running 24/7... As well as the two processor plants... and a lot of other things...
Man, even with 1.5 fully upgraded water purification plants my sewage system is almost saturated.
Space shortgage is becoming a real concern.
OTOH, Matisse's Plains is well on the way to becoming a major population center. My only problem is that I have a number of homeless, because I have almost no low-qualified jobs to provide. And I'm not going to allow the construction of filthy low-grade industry in that city, which is bound to become one of the major provider of fresh water in the region (as well as the fact it's supposed to be primarily a residential suburb with hi-tech industries locally).
Man, Monet's High is sucking almost 600 MW of power by itself. For a city of 120,000 inhabitants. That's fucking crazy...
Well, it DOES have 4 fully upgraded metal foundry producing alloy running 24/7... As well as the two processor plants... and a lot of other things...
Man, even with 1.5 fully upgraded water purification plants my sewage system is almost saturated.
Space shortgage is becoming a real concern.
OTOH, Matisse's Plains is well on the way to becoming a major population center. My only problem is that I have a number of homeless, because I have almost no low-qualified jobs to provide. And I'm not going to allow the construction of filthy low-grade industry in that city, which is bound to become one of the major provider of fresh water in the region (as well as the fact it's supposed to be primarily a residential suburb with hi-tech industries locally).
Harmony Ltd.- Draconequus
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Re: Sim City 2013
So, go out shopping for food since I had nothing in the house apart from canned carrots and peas x 20 of each, leaving simcity on to run.
My money had barely risen and my profit was -$20,000p/h
Not good.
After cutting out a few schools that weren't picking up the slack in terms of attendance despite being fully decked (so really, a huge waste of resources!) I'm back to being around +$500p/h which is perfectly fine because that means my monthly profit total has gone from 5,000 to 400,000
My money had barely risen and my profit was -$20,000p/h
Not good.
After cutting out a few schools that weren't picking up the slack in terms of attendance despite being fully decked (so really, a huge waste of resources!) I'm back to being around +$500p/h which is perfectly fine because that means my monthly profit total has gone from 5,000 to 400,000
Kippershy- Lord of Derail
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Re: Sim City 2013
even with a loss of -15,000 per hour, Monet's High gain around 200,000 every two to three days.
edit : but if I go below 100,000 in treasury I run the risk of touching $0 in a few hours, so I have to be cautious when spending money.
edit : but if I go below 100,000 in treasury I run the risk of touching $0 in a few hours, so I have to be cautious when spending money.
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Harmony Ltd. wrote:even with a loss of -15,000 per hour, Monet's High gain around 200,000 every two to three days.
edit : but if I go below 100,000 in treasury I run the risk of touching $0 in a few hours, so I have to be cautious when spending money.
same. I make money like crazy but I do have to make sure I don't touch 0.
Kippershy- Lord of Derail
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Re: Sim City 2013
Actually, no, I'm fine now.
Managed to lower my taxes down to 11% so they'll stop abandoning shit but also get profit because they keep at it.
damn time.
Managed to lower my taxes down to 11% so they'll stop abandoning shit but also get profit because they keep at it.
damn time.
Kippershy- Lord of Derail
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Re: Sim City 2013
My main problem right now is logistics : the agent system is dumb, and there's so much to do around my town that the resource trucks have difficulties prioritizing their deliveries.
As a result, my processor plants are out of resources to make processors 1/3 of the time.
As a result, my processor plants are out of resources to make processors 1/3 of the time.
Harmony Ltd.- Draconequus
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Re: Sim City 2013
Would it be possible to transform Sewage Electric etc into a low-tech manufacturing center / low-incomes housing center, in order to provide job for our poors ?
Matisse's Plains will take to its charge providing cop patrol cars & firetrucks, if necessary (though it'd be best if they could do it themselves).
Matisse's Plains will take to its charge providing cop patrol cars & firetrucks, if necessary (though it'd be best if they could do it themselves).
Harmony Ltd.- Draconequus
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Re: Sim City 2013
The only thing holding me back right now is 38% on the solar research
takes quite some time.
Once the research is done, I have over 1,000,000 spare.
takes quite some time.
Once the research is done, I have over 1,000,000 spare.
Kippershy- Lord of Derail
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Re: Sim City 2013
Harmony Ltd. wrote:Would it be possible to transform Sewage Electric etc into a low-tech manufacturing center / low-incomes housing center, in order to provide job for our poors ?
Matisse's Plains will take to its charge providing cop patrol cars & firetrucks, if necessary (though it'd be best if they could do it themselves).
That's actually what it's already doing, to a small extent. Once the solar farms are done, I'll pour money into it and do it fully.
Kippershy- Lord of Derail
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Re: Sim City 2013
Just around 50% research done now and shy of 2,000,000 - so I can afford it no matter what now.
I'm thinking that once I've got the power station online, I'll completely wipe my city apart and restart using the saved up money to make a more efficient system.
Maybe.
I'd keep all the more essential / higher cost buildings of course. City hall and such. However, if I was to remove all buildings and work on the layout, make it as efficient as could be...
Its an idea, but just that at the moment.
I'm thinking that once I've got the power station online, I'll completely wipe my city apart and restart using the saved up money to make a more efficient system.
Maybe.
I'd keep all the more essential / higher cost buildings of course. City hall and such. However, if I was to remove all buildings and work on the layout, make it as efficient as could be...
Its an idea, but just that at the moment.
Kippershy- Lord of Derail
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Re: Sim City 2013
85%
-sigh- this is taking forever.
still, it'll be worth it.
-sigh- this is taking forever.
still, it'll be worth it.
Kippershy- Lord of Derail
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Re: Sim City 2013
They modded it for offline, and figured other things out along the way.
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